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vehicle cheats and debug cheat string display
This commit is contained in:
parent
6692f5b2aa
commit
1c00e3cf2c
2007
src/core/Pad.cpp
2007
src/core/Pad.cpp
File diff suppressed because it is too large
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@ -176,7 +176,7 @@ public:
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static CKeyboardState OldKeyState;
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static CKeyboardState OldKeyState;
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static CKeyboardState NewKeyState;
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static CKeyboardState NewKeyState;
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static CKeyboardState TempKeyState;
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static CKeyboardState TempKeyState;
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static char KeyBoardCheatString[20];
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static char KeyBoardCheatString[30];
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static CMouseControllerState OldMouseControllerState;
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static CMouseControllerState OldMouseControllerState;
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static CMouseControllerState NewMouseControllerState;
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static CMouseControllerState NewMouseControllerState;
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static CMouseControllerState PCTempMouseControllerState;
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static CMouseControllerState PCTempMouseControllerState;
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@ -689,11 +689,13 @@ DisplayGameDebugText()
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{
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{
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static bool bDisplayPosn = false;
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static bool bDisplayPosn = false;
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static bool bDisplayRate = false;
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static bool bDisplayRate = false;
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static bool bDisplayCheatStr = false;
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{
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{
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SETTWEAKPATH("GameDebugText");
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SETTWEAKPATH("GameDebugText");
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TWEAKBOOL(bDisplayPosn);
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TWEAKBOOL(bDisplayPosn);
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TWEAKBOOL(bDisplayRate);
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TWEAKBOOL(bDisplayRate);
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TWEAKBOOL(bDisplayCheatStr);
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}
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}
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@ -781,6 +783,26 @@ DisplayGameDebugText()
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CFont::SetColor(CRGBA(255, 108, 0, 255));
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CFont::SetColor(CRGBA(255, 108, 0, 255));
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CFont::PrintString(40.0f, 40.0f, ustr);
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CFont::PrintString(40.0f, 40.0f, ustr);
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}
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}
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if (bDisplayCheatStr)
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{
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sprintf(str, "%s", CPad::KeyBoardCheatString);
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AsciiToUnicode(str, ustr);
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CFont::SetPropOff();
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CFont::SetBackgroundOff();
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CFont::SetScale(0.7f, 1.5f);
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CFont::SetCentreOn();
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetWrapx(640.0f);
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CFont::SetFontStyle(FONT_HEADING);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.5f)+2.f, SCREEN_SCALE_FROM_BOTTOM(20.0f)+2.f, ustr);
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CFont::SetColor(CRGBA(255, 150, 225, 255));
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CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH * 0.5f), SCREEN_SCALE_FROM_BOTTOM(20.0f), ustr);
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}
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}
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}
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#endif
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#endif
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@ -69,7 +69,7 @@ mysrand(unsigned int seed)
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#ifdef DEBUGMENU
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#ifdef DEBUGMENU
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void WeaponCheat();
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void WeaponCheat();
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void HealthCheat();
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void HealthCheat();
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void TankCheat();
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void VehicleCheat(bool something, int model);
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void BlowUpCarsCheat();
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void BlowUpCarsCheat();
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void ChangePlayerCheat();
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void ChangePlayerCheat();
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void MayhemCheat();
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void MayhemCheat();
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@ -293,7 +293,7 @@ DebugMenuPopulate(void)
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DebugMenuAddCmd("Cheats", "Health", HealthCheat);
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DebugMenuAddCmd("Cheats", "Health", HealthCheat);
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DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);
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DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);
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DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat);
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DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat);
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DebugMenuAddCmd("Cheats", "Tank", TankCheat);
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DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(true, MI_TAXI); });
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DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat);
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DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat);
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DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat);
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DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat);
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DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat);
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DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat);
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