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Add PSP scaling macros
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de44a17e64
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@ -200,6 +200,13 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
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#define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x)
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#define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x)
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#endif
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#endif
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#define PSP_DEFAULT_SCREEN_WIDTH (480)
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#define PSP_DEFAULT_SCREEN_HEIGHT (272)
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#define PSP_SCREEN_SCALE_X(a) SCREEN_SCALE_AR(SCREEN_STRETCH_X(a * ((float)DEFAULT_SCREEN_WIDTH / PSP_DEFAULT_SCREEN_WIDTH)))
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#define PSP_SCREEN_SCALE_Y(a) SCREEN_STRETCH_Y(a* ((float)DEFAULT_SCREEN_HEIGHT / PSP_DEFAULT_SCREEN_HEIGHT))
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#define PSP_SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - PSP_SCREEN_SCALE_X(a))
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#define PSP_SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - PSP_SCREEN_SCALE_Y(a))
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#include "maths.h"
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#include "maths.h"
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#include "Vector.h"
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#include "Vector.h"
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#include "Vector2D.h"
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#include "Vector2D.h"
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@ -45,8 +45,8 @@ CRGBA ARMOUR_COLOR(185, 185, 185, 255);
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CRGBA NOTWANTED_COLOR(27, 89, 130, 255);
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CRGBA NOTWANTED_COLOR(27, 89, 130, 255);
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CRGBA WANTED_COLOR_FLASH(62, 141, 181, 255);
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CRGBA WANTED_COLOR_FLASH(62, 141, 181, 255);
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CRGBA WANTED_COLOR(97, 194, 247, 255);
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CRGBA WANTED_COLOR(97, 194, 247, 255);
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CRGBA ZONE_COLOR(45, 155, 90, 255);
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CRGBA ZONE_COLOR(255, 255, 255, 255);
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CRGBA VEHICLE_COLOR(97, 194, 247, 255);
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CRGBA VEHICLE_COLOR(255, 255, 255, 255);
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CRGBA CLOCK_COLOR(97, 194, 247, 255);
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CRGBA CLOCK_COLOR(97, 194, 247, 255);
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CRGBA TIMER_COLOR(97, 194, 247, 255);
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CRGBA TIMER_COLOR(97, 194, 247, 255);
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CRGBA COUNTER_COLOR(97, 194, 247, 255);
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CRGBA COUNTER_COLOR(97, 194, 247, 255);
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@ -785,14 +785,14 @@ void CHud::Draw()
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CFont::SetPropOn();
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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CFont::SetBackgroundOff();
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if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH)
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if (FrontEndMenuManager.m_PrefsUseWideScreen)
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CFont::SetScale(SCREEN_SCALE_X(1.7f * 0.8f), SCREEN_SCALE_Y(1.8f));
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CFont::SetScale(PSP_SCREEN_SCALE_X(0.42768f), PSP_SCREEN_SCALE_Y(0.88f));
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else
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else
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CFont::SetScale(SCREEN_SCALE_X(1.7f), SCREEN_SCALE_Y(1.8f));
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CFont::SetScale(PSP_SCREEN_SCALE_X(0.4752f), PSP_SCREEN_SCALE_Y(0.88f));
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CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f));
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CFont::SetSlant(0.15f);
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//CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f));
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//CFont::SetSlant(0.15f);
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CFont::SetWrapx(SCREEN_WIDTH);
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetBackGroundOnlyTextOff();
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@ -802,9 +802,9 @@ void CHud::Draw()
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CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
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CFont::SetColor(CRGBA(ZONE_COLOR.r, ZONE_COLOR.g, ZONE_COLOR.b, fZoneAlpha));
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if (!CTheScripts::bPlayerIsInTheStatium)
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if (!CTheScripts::bPlayerIsInTheStatium)
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CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f), m_ZoneToPrint);
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CFont::PrintStringFromBottom(PSP_SCREEN_SCALE_FROM_RIGHT(24.0f), PSP_SCREEN_SCALE_FROM_BOTTOM(16.0f), m_ZoneToPrint);
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CFont::SetSlant(0.f);
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//CFont::SetSlant(0.f);
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} else {
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} else {
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m_ZoneState = 3;
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m_ZoneState = 3;
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}
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}
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@ -885,13 +885,14 @@ void CHud::Draw()
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CFont::SetPropOn();
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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CFont::SetBackgroundOff();
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if (FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_ITALIAN && FrontEndMenuManager.m_PrefsLanguage != CMenuManager::LANGUAGE_SPANISH)
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if (FrontEndMenuManager.m_PrefsUseWideScreen)
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CFont::SetScale(SCREEN_SCALE_X(1.7f), SCREEN_SCALE_Y(1.8f));
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CFont::SetScale(PSP_SCREEN_SCALE_X(0.42768f), PSP_SCREEN_SCALE_Y(0.88f));
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else
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else
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CFont::SetScale(SCREEN_SCALE_X(1.7f * 0.85f), SCREEN_SCALE_Y(1.8f));
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CFont::SetScale(PSP_SCREEN_SCALE_X(0.4752f), PSP_SCREEN_SCALE_Y(0.88f));
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CFont::SetSlantRefPoint(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f));
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CFont::SetWrapx(SCREEN_WIDTH);
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CFont::SetSlant(0.15f);
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CFont::SetSlantRefPoint(PSP_SCREEN_SCALE_FROM_RIGHT(24.0f), PSP_SCREEN_SCALE_FROM_BOTTOM(35.6f));
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CFont::SetSlant(0.f);
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetRightJustifyWrap(0.0f);
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@ -901,7 +902,7 @@ void CHud::Draw()
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CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
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CFont::SetColor(CRGBA(VEHICLE_COLOR.r, VEHICLE_COLOR.g, VEHICLE_COLOR.b, fVehicleAlpha));
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CFont::SetDropColor(CRGBA(0, 0, 0, fVehicleAlpha));
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CFont::SetDropColor(CRGBA(0, 0, 0, fVehicleAlpha));
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CFont::PrintStringFromBottom(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(105.0f), m_pVehicleNameToPrint);
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CFont::PrintStringFromBottom(PSP_SCREEN_SCALE_FROM_RIGHT(24.0f), PSP_SCREEN_SCALE_FROM_BOTTOM(35.6f), m_pVehicleNameToPrint);
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CFont::SetSlant(0.f);
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CFont::SetSlant(0.f);
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}
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}
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