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fix audio menu crash
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parent
9e14e8553f
commit
12b48edada
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@ -209,7 +209,7 @@ const char* FrontendFilenames[][2] = {
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{"vcpr", "vcprA"},
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{"espantoso", "espantosoA"},
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{"emotion", "emotionA"},
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{"wave", "waveA"},
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{"wave103", "wave103A"},
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{"mp3", "mp3A"},
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{"downOff", "buttonA"},
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{"downOn", "buttonA"},
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@ -303,9 +303,10 @@ ScaleAndCenterX(float x)
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m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
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} while(0)
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// TODO: this is COMPLETELY different in VC
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#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
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do { \
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sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \
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sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(255, 255, 255, 100)); \
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if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
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m_nHoverOption = hoverOpt; \
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} while (0)
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@ -742,7 +743,7 @@ CMenuManager::Draw()
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(17.f), SCREEN_SCALE_Y(17.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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PREPARE_MENU_HEADER
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(10.f), SCREEN_SCALE_Y(10.f), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_Y(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
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// Weird place to put that.
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nextYToUse += 24.0f + 10.0f;
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@ -1325,15 +1326,15 @@ CMenuManager::Draw()
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// Radio icons
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if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO1], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO2], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO5], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO7], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO8], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO3], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO4], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO6], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
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ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO9], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7);
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
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if (DMAudio.IsMP3RadioChannelAvailable())
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ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
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@ -5161,6 +5162,9 @@ CMenuManager::PrintController(void)
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// FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?)
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// Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X)
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// sorry!
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/*
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m_aFrontEndSprites[FE_CONTROLLERSH].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(240.0f), MENU_Y(180.0f), CRGBA(0, 0, 0, 255));
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m_aFrontEndSprites[FE_CONTROLLER].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
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if (m_DisplayControllerOnFoot) {
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@ -5174,6 +5178,7 @@ CMenuManager::PrintController(void)
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else
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m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
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}
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*/
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X
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@ -7,8 +7,8 @@
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#define MENUHEADER_POS_Y 75.0f
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#define MENUHEADER_HEIGHT 1.3f
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#else
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#define MENUHEADER_POS_X 0.0f
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#define MENUHEADER_POS_Y 412.0f
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#define MENUHEADER_POS_X 10.0f
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#define MENUHEADER_POS_Y 10.0f
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#define MENUHEADER_HEIGHT 1.6f
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#endif
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#define MENUHEADER_WIDTH 0.84f
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@ -95,6 +95,7 @@ enum eLanguages
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#endif
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};
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/*
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enum eFrontendSprites
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{
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FE2_MAINPANEL_UL,
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@ -128,6 +129,7 @@ enum eFrontendSprites
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NUM_FE_SPRITES
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};
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*/
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enum eMenuSprites
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{
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