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fix annoying bug

This commit is contained in:
Nikolay Korolev 2020-04-24 01:32:17 +03:00
parent 0b12cacf15
commit 0fc505926f

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@ -1868,6 +1868,9 @@ void CCarCtrl::Init(void)
NumFiretrucksOnDuty = 0; NumFiretrucksOnDuty = 0;
LastTimeFireTruckCreated = 0; LastTimeFireTruckCreated = 0;
LastTimeAmbulanceCreated = 0; LastTimeAmbulanceCreated = 0;
#ifdef FIX_BUGS
LastTimeLawEnforcerCreated = 0;
#endif
bCarsGeneratedAroundCamera = false; bCarsGeneratedAroundCamera = false;
CountDownToCarsAtStart = 2; CountDownToCarsAtStart = 2;
CarDensityMultiplier = 1.0f; CarDensityMultiplier = 1.0f;
@ -1890,6 +1893,11 @@ void CCarCtrl::ReInit(void)
NumPermanentCars = 0; NumPermanentCars = 0;
NumAmbulancesOnDuty = 0; NumAmbulancesOnDuty = 0;
NumFiretrucksOnDuty = 0; NumFiretrucksOnDuty = 0;
#ifdef FIX_BUGS
LastTimeFireTruckCreated = 0;
LastTimeAmbulanceCreated = 0;
LastTimeLawEnforcerCreated = 0;
#endif
CountDownToCarsAtStart = 2; CountDownToCarsAtStart = 2;
CarDensityMultiplier = 1.0f; CarDensityMultiplier = 1.0f;
for (int i = 0; i < MAX_CARS_TO_KEEP; i++) for (int i = 0; i < MAX_CARS_TO_KEEP; i++)