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RequireDigitalHandle
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parent
9357e5cc83
commit
0ec77e8329
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@ -18,7 +18,14 @@ cAudioManager::ReleaseDigitalHandle()
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if(m_bIsInitialised) { cSampleManager.ReleaseDigitalHandle(); }
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if(m_bIsInitialised) { cSampleManager.ReleaseDigitalHandle(); }
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}
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}
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void cAudioManager::SetDynamicAcousticModelingStatus(bool status)
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void
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cAudioManager::RequireDigitalHandle()
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{
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if(m_bIsInitialised) { cSampleManager.RequireDigitalHandle(); }
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}
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void
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cAudioManager::SetDynamicAcousticModelingStatus(bool status)
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{
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{
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m_bDynamicAcousticModelingStatus = status;
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m_bDynamicAcousticModelingStatus = status;
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}
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}
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@ -2807,14 +2814,22 @@ cAudioManager::Service()
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}
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}
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STARTPATCHES
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STARTPATCHES
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InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
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InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
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InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP);
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InjectHook(0x57A9F0, &cAudioManager::RequireDigitalHandle, PATCH_JUMP);
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InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
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InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
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InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
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InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
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InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
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InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
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InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
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InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
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InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
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InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
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InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
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InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
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InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP);
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InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP);
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InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
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InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
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InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
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InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
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InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
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InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
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@ -217,6 +217,7 @@ public:
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int m_nTimeOfRecentCrime;
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int m_nTimeOfRecentCrime;
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void ReleaseDigitalHandle();
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void ReleaseDigitalHandle();
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void RequireDigitalHandle();
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void SetDynamicAcousticModelingStatus(bool status);
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void SetDynamicAcousticModelingStatus(bool status);
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bool IsAudioInitialised() const;
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bool IsAudioInitialised() const;
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@ -1,4 +1,5 @@
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#include "common.h"
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#include "common.h"
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#include "patcher.h"
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#include "SampleManager.h"
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#include "SampleManager.h"
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CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
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CSampleManager &cSampleManager = *(CSampleManager *)0x7341E0;
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@ -13,3 +14,10 @@ CSampleManager::ReleaseDigitalHandle()
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{
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{
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EAXJMP(0x5664B0);
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EAXJMP(0x5664B0);
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}
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}
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WRAPPER
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void
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CSampleManager::RequireDigitalHandle()
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{
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EAXJMP(0x5664F0);
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}
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@ -6,6 +6,7 @@ public:
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public:
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public:
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void ReleaseDigitalHandle();
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void ReleaseDigitalHandle();
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void RequireDigitalHandle();
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static bool IsMP3RadioChannelAvailable();
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static bool IsMP3RadioChannelAvailable();
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};
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};
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