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Peds reporting to phone changes for GTA3D
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@ -40,7 +40,6 @@ bool
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isPhoneAvailable(int m_phoneId)
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{
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return crimeReporters[m_phoneId] == nil || !crimeReporters[m_phoneId]->IsPointerValid() || crimeReporters[m_phoneId]->m_objective > OBJECTIVE_WAIT_ON_FOOT ||
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crimeReporters[m_phoneId]->m_nLastPedState != PED_SEEK_POS &&
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(crimeReporters[m_phoneId]->m_nPedState != PED_MAKE_CALL && crimeReporters[m_phoneId]->m_nPedState != PED_FACE_PHONE && crimeReporters[m_phoneId]->m_nPedState != PED_SEEK_POS);
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}
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#endif
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@ -264,15 +264,11 @@ CCivilianPed::ProcessControl(void)
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m_pNextPathNode = nil;
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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} else if (bRunningToPhone && m_objective < OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE) {
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if (!isPhoneAvailable(m_phoneId)) {
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if (crimeReporters[m_phoneId] != this) {
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RestorePreviousState();
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if (crimeReporters[m_phoneId] == this)
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crimeReporters[m_phoneId] = nil;
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m_phoneId = -1;
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bRunningToPhone = false;
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} else {
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crimeReporters[m_phoneId] = this;
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m_facePhoneStart = true;
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SetPedState(PED_FACE_PHONE);
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}
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@ -431,7 +427,8 @@ CPed::RunToReportCrime(eCrimeType crimeToReport)
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{
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#ifdef PEDS_REPORT_CRIMES_ON_PHONE
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if (bRunningToPhone) {
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if (!isPhoneAvailable(m_phoneId)) {
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if (!isPhoneAvailable(m_phoneId) && crimeReporters[m_phoneId] != this) {
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crimeReporters[m_phoneId] = nil;
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m_phoneId = -1;
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bIsRunning = false;
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ClearSeek(); // clears bRunningToPhone
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@ -456,6 +453,8 @@ CPed::RunToReportCrime(eCrimeType crimeToReport)
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#ifndef PEDS_REPORT_CRIMES_ON_PHONE
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if (phone->m_nState != PHONE_STATE_FREE)
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return false;
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#else
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crimeReporters[phoneId] = this;
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#endif
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bRunningToPhone = true;
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