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Implement ProcessCrane
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31382bc22c
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0d1f42add1
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@ -9,6 +9,7 @@
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#include "Boat.h"
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#include "Bridge.h"
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#include "Camera.h"
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#include "Cranes.h"
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#include "DMAudio.h"
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#include "Entity.h"
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#include "Explosion.h"
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@ -3293,11 +3294,58 @@ cAudioManager::ProcessCinemaScriptObject(uint8 sound)
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}
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}
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WRAPPER
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void
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cAudioManager::ProcessCrane()
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{
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EAXJMP(0x578910);
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CCrane *crane = (CCrane *)m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_pEntity;
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float distSquared;
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bool distCalculated = false;
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if(crane) {
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if(crane->m_bCraneActive == 1) {
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if(crane->m_bCraneStatus) {
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m_sQueueSample.m_vecPos = crane->m_pObject->GetPosition();
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distSquared = GetDistanceSquared(&this->m_sQueueSample.m_vecPos);
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if(distSquared < 6400.f) {
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CalculateDistance(distCalculated, distSquared);
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m_sQueueSample.m_bVolume = ComputeVolume(100, 80.f, m_sQueueSample.m_fDistance);
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if(m_sQueueSample.m_bVolume) {
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m_sQueueSample.m_counter = 0;
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m_sQueueSample.m_nSampleIndex = SFX_CRANE_MAGNET;
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m_sQueueSample.m_bBankIndex = 0;
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m_sQueueSample.m_bIsDistant = 0;
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m_sQueueSample.field_16 = 2;
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m_sQueueSample.m_nFrequency = 6000;
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_bEmittingVolume = 100;
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m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(
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m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.m_nLoopEnd =
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SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
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m_sQueueSample.field_48 = 4.0f;
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m_sQueueSample.m_fSoundIntensity = 80.0f;
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m_sQueueSample.field_56 = 0;
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m_sQueueSample.field_76 = 3;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.m_bRequireReflection = 0;
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AddSampleToRequestedQueue();
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}
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if(m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents) {
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m_sQueueSample.m_counter = 1;
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m_sQueueSample.m_nSampleIndex = SFX_COL_CAR_2;
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m_sQueueSample.m_nFrequency =
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SampleManager.GetSampleBaseFrequency(SFX_COL_CAR_2);
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m_sQueueSample.m_nLoopCount = 1;
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m_sQueueSample.field_56 = 1;
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m_sQueueSample.m_bReverbFlag = 1;
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m_sQueueSample.m_bRequireReflection = 1;
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AddSampleToRequestedQueue();
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}
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}
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}
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}
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}
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}
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void
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@ -2,6 +2,47 @@
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#include "common.h"
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class CVehicle;
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class CEntity;
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class CObject;
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class CCrane
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{
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public:
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CEntity *m_pObject;
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CObject *m_pMagnet;
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int m_nAudioEntity;
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float m_fPickupX1;
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float m_fPickupX2;
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float m_fPickupY1;
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float m_fPickupY2;
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CVector m_vecDropoffTarget;
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float m_fDropoffHeading;
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float m_fPickupAngle;
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float m_fDropoffAngle;
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float m_fPickupDistance;
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float m_fDropoffDistance;
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float m_fAngle;
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float m_fDistance;
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float m_fHeight;
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float m_fHookOffset;
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float m_fHookHeight;
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CVector m_vecHookInitPos;
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CVector m_vecHookCurPos;
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float m_fHookVelocityX;
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float m_fHookVelocityY;
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CVehicle *m_pVehiclePickedUp;
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int m_nUpdateTimer;
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char m_bCraneActive;
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char m_bCraneStatus;
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char m_bVehiclesCollected;
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char m_bIsCrusher;
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char m_bIsMilitaryCrane;
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char field_125;
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char m_bNotMilitaryCrane;
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char gap_127[1];
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};
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static_assert(sizeof(CCrane) == 128, "CCrane: error");
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class CCranes
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{
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