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Fix boat component

This commit is contained in:
Sergeanur 2020-01-31 21:02:08 +02:00
parent 79d2ab7619
commit 0c581ce86a

View file

@ -106,7 +106,7 @@ CBoat::Render()
matrix.Attach(&m_aBoatNodes[1]->modelling);
CVector pos = matrix.GetPosition();
matrix.SetRotateZOnly(m_fMovingHiRotation);
matrix.SetRotateZ(m_fMovingHiRotation);
matrix.Translate(pos);
matrix.UpdateRW();