mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-01 03:35:55 +00:00
finished CPathFind
This commit is contained in:
parent
5f01f6c634
commit
0bd681abc5
File diff suppressed because it is too large
Load diff
|
@ -2,24 +2,35 @@
|
|||
|
||||
#include "Treadable.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PATH_CAR = 0,
|
||||
PATH_PED = 1,
|
||||
};
|
||||
|
||||
struct CPathNode
|
||||
{
|
||||
CVector pos;
|
||||
CPathNode *prev; //?
|
||||
CPathNode *prev;
|
||||
CPathNode *next;
|
||||
int16 unknown;
|
||||
int16 distance; // in path search
|
||||
int16 objectIndex;
|
||||
int16 firstLink;
|
||||
uint8 numLinks;
|
||||
uint8 flags;
|
||||
|
||||
uint8 unkBits : 2;
|
||||
uint8 bDeadEnd : 1;
|
||||
uint8 bDisabled : 1;
|
||||
uint8 bBetweenLevels : 1;
|
||||
|
||||
uint8 group;
|
||||
/* VC:
|
||||
int16 unk1;
|
||||
/* For reference VC:
|
||||
int16 prevIndex;
|
||||
int16 nextIndex;
|
||||
int16 x;
|
||||
int16 y;
|
||||
int16 z;
|
||||
int16 unknown;
|
||||
int16 distance;
|
||||
int16 firstLink;
|
||||
int8 width;
|
||||
int8 group;
|
||||
|
@ -40,6 +51,15 @@ struct CPathNode
|
|||
*/
|
||||
};
|
||||
|
||||
union CConnectionFlags
|
||||
{
|
||||
uint8 flags;
|
||||
struct {
|
||||
uint8 bCrossesRoad : 1;
|
||||
uint8 bTrafficLight : 1;
|
||||
};
|
||||
};
|
||||
|
||||
struct CCarPathLink
|
||||
{
|
||||
float posX;
|
||||
|
@ -50,10 +70,9 @@ struct CCarPathLink
|
|||
int8 numLeftLanes;
|
||||
int8 numRightLanes;
|
||||
int8 trafficLightType;
|
||||
int8 field15;
|
||||
// probably only padding
|
||||
int8 field16;
|
||||
int8 field17;
|
||||
|
||||
uint8 bBridgeLights : 1;
|
||||
// more?
|
||||
};
|
||||
|
||||
struct CPathInfoForObject
|
||||
|
@ -80,8 +99,6 @@ struct CTempNode
|
|||
int8 numLeftLanes;
|
||||
int8 numRightLanes;
|
||||
int8 linkState;
|
||||
// probably padding
|
||||
int8 field1B;
|
||||
};
|
||||
|
||||
struct CTempDetachedNode // unused
|
||||
|
@ -102,41 +119,65 @@ public:
|
|||
uint8 m_distances[20400];
|
||||
int16 m_carPathConnections[20400];
|
||||
*/
|
||||
CPathNode m_pathNodes[4930];
|
||||
CCarPathLink m_carPathLinks[2076];
|
||||
CTreadable *m_mapObjects[1250];
|
||||
uint8 m_objectFlags[1250];
|
||||
int16 m_connections[10260];
|
||||
int16 m_distances[10260];
|
||||
uint8 m_connectionFlags[10260];
|
||||
int16 m_carPathConnections[10260];
|
||||
CPathNode m_pathNodes[NUM_PATHNODES];
|
||||
CCarPathLink m_carPathLinks[NUM_CARPATHLINKS];
|
||||
CTreadable *m_mapObjects[NUM_MAPOBJECTS];
|
||||
uint8 m_objectFlags[NUM_MAPOBJECTS];
|
||||
int16 m_connections[NUM_PATHCONNECTIONS];
|
||||
int16 m_distances[NUM_PATHCONNECTIONS];
|
||||
CConnectionFlags m_connectionFlags[NUM_PATHCONNECTIONS];
|
||||
int16 m_carPathConnections[NUM_PATHCONNECTIONS];
|
||||
int32 m_numPathNodes;
|
||||
int32 m_numCarPathNodes;
|
||||
int32 m_numPedPathNodes;
|
||||
int16 m_numMapObjects;
|
||||
int16 m_numConnections;
|
||||
int32 m_numCarPathLinks;
|
||||
int32 h;
|
||||
int32 unk;
|
||||
uint8 m_numGroups[2];
|
||||
CPathNode m_aExtraPaths[872];
|
||||
CPathNode m_searchNodes[512];
|
||||
|
||||
void Init(void);
|
||||
void AllocatePathFindInfoMem(int16 numPathGroups);
|
||||
void RegisterMapObject(CTreadable *mapObject);
|
||||
void StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing);
|
||||
void StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight);
|
||||
void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out);
|
||||
bool LoadPathFindData(void);
|
||||
void PreparePathData(void);
|
||||
void CountFloodFillGroups(uint8 type);
|
||||
void PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoForObject *objectpathinfo,
|
||||
float unk, CTempDetachedNode *detachednodes, int unused);
|
||||
void CalcNodeCoors(int16 x, int16 y, int16 z, int32 id, CVector *out);
|
||||
void StoreNodeInfoPed(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, bool crossing);
|
||||
void StoreNodeInfoCar(int16 id, int16 node, int8 type, int8 next, int16 x, int16 y, int16 z, int16 width, int8 numLeft, int8 numRight);
|
||||
void RegisterMapObject(CTreadable *mapObject);
|
||||
int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool disabled, bool betweenLevels);
|
||||
CPathNode** FindNextNodeWandering(uint8, CVector, CPathNode**, CPathNode**, uint8, uint8*);
|
||||
bool NewGenerateCarCreationCoors(float spawnX, float spawnY, float frontX, float frontY, float preferredDistance, float angleLimit /* angle limit between camera direction and vector to spawn */, bool invertAngleLimitTest, CVector* pSpawnPosition, int32* pNode1, int32* pNode2, float* pPositionBetweenNodes, bool ignoreSwitchedOff);
|
||||
bool TestCoorsCloseness(CVector pos1, bool, CVector pos2);
|
||||
|
||||
bool IsPathObject(int id) { return id < PATHNODESIZE && (InfoForTileCars[id*12].type != 0 || InfoForTilePeds[id*12].type != 0); }
|
||||
|
||||
float CalcRoadDensity(float x, float y);
|
||||
bool TestForPedTrafficLight(CPathNode *n1, CPathNode *n2);
|
||||
bool TestCrossesRoad(CPathNode *n1, CPathNode *n2);
|
||||
void AddNodeToList(CPathNode *node, int32 listId);
|
||||
void RemoveNodeFromList(CPathNode *node);
|
||||
void RemoveBadStartNode(CVector pos, CPathNode **nodes, int16 *n);
|
||||
void SetLinksBridgeLights(float, float, float, float, bool);
|
||||
void SwitchOffNodeAndNeighbours(int32 nodeId, bool disable);
|
||||
void SwitchRoadsOffInArea(float x1, float x2, float y1, float y2, float z1, float z2, bool disable);
|
||||
void SwitchPedRoadsOffInArea(float x1, float x2, float y1, float y2, float z1, float z2, bool disable);
|
||||
void SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float y2, float z2, float length, uint8 type, uint8 enable);
|
||||
void MarkRoadsBetweenLevelsNodeAndNeighbours(int32 nodeId);
|
||||
void MarkRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2);
|
||||
void MarkPedRoadsBetweenLevelsInArea(float x1, float x2, float y1, float y2, float z1, float z2);
|
||||
int32 FindNodeClosestToCoors(CVector coors, uint8 type, float distLimit, bool ignoreDisabled = false, bool ignoreBetweenLevels = false);
|
||||
int32 FindNodeClosestToCoorsFavourDirection(CVector coors, uint8 type, float dirX, float dirY);
|
||||
float FindNodeOrientationForCarPlacement(int32 nodeId);
|
||||
float FindNodeOrientationForCarPlacementFacingDestination(int32 nodeId, float x, float y, bool towards);
|
||||
bool NewGenerateCarCreationCoors(float x, float y, float dirX, float dirY, float spawnDist, float angleLimit, bool forward, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, bool ignoreDisabled = false);
|
||||
bool GeneratePedCreationCoors(float x, float y, float minDist, float maxDist, float minDistOffScreen, float maxDistOffScreen, CVector *pPosition, int32 *pNode1, int32 *pNode2, float *pPositionBetweenNodes, CMatrix *camMatrix);
|
||||
CTreadable *FindRoadObjectClosestToCoors(CVector coors, uint8 type);
|
||||
void FindNextNodeWandering(uint8, CVector, CPathNode**, CPathNode**, uint8, uint8*);
|
||||
void DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target, CPathNode **nodes, int16 *numNodes, int16 maxNumNodes, CVehicle *vehicle, float *dist, float distLimit, int32 forcedTargetNode);
|
||||
bool TestCoorsCloseness(CVector target, uint8 type, CVector start);
|
||||
void Save(uint8 *buffer, uint32 *length);
|
||||
void Load(uint8 *buffer, uint32 length);
|
||||
};
|
||||
static_assert(sizeof(CPathFind) == 0x4c8f4, "CPathFind: error");
|
||||
static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error");
|
||||
|
||||
extern CPathFind &ThePaths;
|
||||
|
|
|
@ -74,6 +74,7 @@ public:
|
|||
return result;
|
||||
}
|
||||
|
||||
// Returns an angle such that x2/y2 looks at x1/y1 with its forward vector if rotated by that angle
|
||||
static float GetRadianAngleBetweenPoints(float x1, float y1, float x2, float y2)
|
||||
{
|
||||
float x = x2 - x1;
|
||||
|
|
|
@ -33,6 +33,12 @@ enum Config {
|
|||
|
||||
NUMTEMPOBJECTS = 30,
|
||||
|
||||
// Path data
|
||||
NUM_PATHNODES = 4930,
|
||||
NUM_CARPATHLINKS = 2076,
|
||||
NUM_MAPOBJECTS = 1250,
|
||||
NUM_PATHCONNECTIONS = 10260,
|
||||
|
||||
// Link list lengths
|
||||
// TODO: alpha list
|
||||
NUMCOLCACHELINKS = 200,
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "ParticleObject.h"
|
||||
#include "Particle.h"
|
||||
#include "SurfaceTable.h"
|
||||
#include "PathFind.h"
|
||||
#include "CarCtrl.h"
|
||||
#include "DMAudio.h"
|
||||
#include "Automobile.h"
|
||||
|
@ -56,8 +57,8 @@ CPhysical::CPhysical(void)
|
|||
m_phy_flagA80 = false;
|
||||
|
||||
m_fDistanceTravelled = 0.0f;
|
||||
m_pedTreadable = nil;
|
||||
m_carTreadable = nil;
|
||||
m_treadable[PATH_CAR] = nil;
|
||||
m_treadable[PATH_PED] = nil;
|
||||
|
||||
m_phy_flagA10 = false;
|
||||
m_phy_flagA20 = false;
|
||||
|
@ -267,16 +268,16 @@ CPhysical::AddCollisionRecord_Treadable(CEntity *ent)
|
|||
{
|
||||
if(ent->IsBuilding() && ((CBuilding*)ent)->GetIsATreadable()){
|
||||
CTreadable *t = (CTreadable*)ent;
|
||||
if(t->m_nodeIndicesPeds[0] >= 0 ||
|
||||
t->m_nodeIndicesPeds[1] >= 0 ||
|
||||
t->m_nodeIndicesPeds[2] >= 0 ||
|
||||
t->m_nodeIndicesPeds[3] >= 0)
|
||||
m_pedTreadable = t;
|
||||
if(t->m_nodeIndicesCars[0] >= 0 ||
|
||||
t->m_nodeIndicesCars[1] >= 0 ||
|
||||
t->m_nodeIndicesCars[2] >= 0 ||
|
||||
t->m_nodeIndicesCars[3] >= 0)
|
||||
m_carTreadable = t;
|
||||
if(t->m_nodeIndices[PATH_PED][0] >= 0 ||
|
||||
t->m_nodeIndices[PATH_PED][1] >= 0 ||
|
||||
t->m_nodeIndices[PATH_PED][2] >= 0 ||
|
||||
t->m_nodeIndices[PATH_PED][3] >= 0)
|
||||
m_treadable[PATH_PED] = t;
|
||||
if(t->m_nodeIndices[PATH_CAR][0] >= 0 ||
|
||||
t->m_nodeIndices[PATH_CAR][1] >= 0 ||
|
||||
t->m_nodeIndices[PATH_CAR][2] >= 0 ||
|
||||
t->m_nodeIndices[PATH_CAR][3] >= 0)
|
||||
m_treadable[PATH_CAR] = t;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -19,8 +19,7 @@ public:
|
|||
|
||||
int32 m_audioEntityId;
|
||||
float unk1;
|
||||
CTreadable *m_carTreadable;
|
||||
CTreadable *m_pedTreadable;
|
||||
CTreadable *m_treadable[2]; // car and ped
|
||||
uint32 m_nLastTimeCollided;
|
||||
CVector m_vecMoveSpeed; // velocity
|
||||
CVector m_vecTurnSpeed; // angular velocity
|
||||
|
|
|
@ -8,8 +8,7 @@ public:
|
|||
static void *operator new(size_t);
|
||||
static void operator delete(void*, size_t);
|
||||
|
||||
int16 m_nodeIndicesCars[12];
|
||||
int16 m_nodeIndicesPeds[12];
|
||||
int16 m_nodeIndices[2][12]; // first car, then ped
|
||||
|
||||
bool GetIsATreadable(void) { return true; }
|
||||
};
|
||||
|
|
|
@ -18,7 +18,7 @@ public:
|
|||
x *= invsqrt;
|
||||
y *= invsqrt;
|
||||
}else
|
||||
x = 0.0f;
|
||||
x = 1.0f;
|
||||
}
|
||||
const CVector2D &operator+=(CVector2D const &right) {
|
||||
x += right.x;
|
||||
|
@ -52,6 +52,9 @@ public:
|
|||
CVector2D operator*(float t) const {
|
||||
return CVector2D(x*t, y*t);
|
||||
}
|
||||
CVector2D operator/(float t) const {
|
||||
return CVector2D(x/t, y/t);
|
||||
}
|
||||
};
|
||||
|
||||
inline float
|
||||
|
@ -65,3 +68,26 @@ CrossProduct2D(const CVector2D &v1, const CVector2D &v2)
|
|||
{
|
||||
return v1.x*v2.y - v1.y*v2.x;
|
||||
}
|
||||
|
||||
inline float
|
||||
Distance2D(const CVector2D &v, float x, float y)
|
||||
{
|
||||
return Sqrt((v.x-x)*(v.x-x) + (v.y-y)*(v.y-y));
|
||||
}
|
||||
|
||||
inline float
|
||||
DistanceSqr2D(const CVector2D &v, float x, float y)
|
||||
{
|
||||
return (v.x-x)*(v.x-x) + (v.y-y)*(v.y-y);
|
||||
}
|
||||
|
||||
inline void
|
||||
NormalizeXY(float &x, float &y)
|
||||
{
|
||||
float l = Sqrt(x*x + y*y);
|
||||
if(l != 0.0f){
|
||||
x /= l;
|
||||
y /= l;
|
||||
}else
|
||||
x = 1.0f;
|
||||
}
|
||||
|
|
|
@ -3856,7 +3856,7 @@ CPed::SetWanderPath(int8 pathStateDest)
|
|||
if (pathStateDest == 0)
|
||||
pathStateDest = CGeneral::GetRandomNumberInRange(1, 7);
|
||||
|
||||
ThePaths.FindNextNodeWandering(1, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
|
||||
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
|
||||
m_nPathState, &nextPathState);
|
||||
|
||||
// Circular loop until we find a node for current m_nPathState
|
||||
|
@ -3869,7 +3869,7 @@ CPed::SetWanderPath(int8 pathStateDest)
|
|||
SetIdle();
|
||||
return false;
|
||||
}
|
||||
ThePaths.FindNextNodeWandering(1, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
|
||||
ThePaths.FindNextNodeWandering(PATH_PED, GetPosition(), &m_pNextPathNode, &m_pLastPathNode,
|
||||
m_nPathState, &nextPathState);
|
||||
}
|
||||
|
||||
|
|
|
@ -200,9 +200,9 @@ CRenderer::RenderRoads(void)
|
|||
if(gbShowCarRoadGroups || gbShowPedRoadGroups){
|
||||
int ind = 0;
|
||||
if(gbShowCarRoadGroups)
|
||||
ind += ThePaths.m_pathNodes[t->m_nodeIndicesCars[0]].group;
|
||||
ind += ThePaths.m_pathNodes[t->m_nodeIndices[PATH_CAR][0]].group;
|
||||
if(gbShowPedRoadGroups)
|
||||
ind += ThePaths.m_pathNodes[t->m_nodeIndicesPeds[0]].group;
|
||||
ind += ThePaths.m_pathNodes[t->m_nodeIndices[PATH_PED][0]].group;
|
||||
SetAmbientColoursToIndicateRoadGroup(ind);
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue