mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 19:10:00 +00:00
anim velocity union
This commit is contained in:
parent
7c3e43aa2e
commit
083aa700e9
|
@ -7,7 +7,7 @@
|
||||||
CAnimBlendClumpData::CAnimBlendClumpData(void)
|
CAnimBlendClumpData::CAnimBlendClumpData(void)
|
||||||
{
|
{
|
||||||
numFrames = 0;
|
numFrames = 0;
|
||||||
velocity = nil;
|
velocity2d = nil;
|
||||||
frames = nil;
|
frames = nil;
|
||||||
link.Init();
|
link.Init();
|
||||||
}
|
}
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
#include "AnimBlendList.h"
|
#include "AnimBlendList.h"
|
||||||
|
|
||||||
|
|
||||||
// TODO: put somewhere else
|
|
||||||
struct AnimBlendFrameData
|
struct AnimBlendFrameData
|
||||||
{
|
{
|
||||||
enum {
|
enum {
|
||||||
|
@ -38,7 +37,10 @@ public:
|
||||||
#ifdef PED_SKIN
|
#ifdef PED_SKIN
|
||||||
int32 modelNumber; // doesn't seem to be used
|
int32 modelNumber; // doesn't seem to be used
|
||||||
#endif
|
#endif
|
||||||
CVector *velocity;
|
union {
|
||||||
|
CVector2D *velocity2d;
|
||||||
|
CVector *velocity3d;
|
||||||
|
};
|
||||||
// order of frames is determined by RW hierarchy
|
// order of frames is determined by RW hierarchy
|
||||||
AnimBlendFrameData *frames;
|
AnimBlendFrameData *frames;
|
||||||
|
|
||||||
|
|
|
@ -29,7 +29,7 @@ FrameUpdateCallBackNonSkinned(AnimBlendFrameData *frame, void *arg)
|
||||||
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
||||||
|
|
||||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
||||||
gpAnimBlendClump->velocity){
|
gpAnimBlendClump->velocity2d){
|
||||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
|
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
|
||||||
FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(frame, arg);
|
FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(frame, arg);
|
||||||
else
|
else
|
||||||
|
@ -138,11 +138,11 @@ FrameUpdateCallBackWithVelocityExtractionNonSkinned(AnimBlendFrameData *frame, v
|
||||||
}
|
}
|
||||||
|
|
||||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||||
gpAnimBlendClump->velocity->x = transx - curx;
|
gpAnimBlendClump->velocity2d->x = transx - curx;
|
||||||
gpAnimBlendClump->velocity->y = transy - cury;
|
gpAnimBlendClump->velocity2d->y = transy - cury;
|
||||||
if(looped){
|
if(looped){
|
||||||
gpAnimBlendClump->velocity->x += endx;
|
gpAnimBlendClump->velocity2d->x += endx;
|
||||||
gpAnimBlendClump->velocity->y += endy;
|
gpAnimBlendClump->velocity2d->y += endy;
|
||||||
}
|
}
|
||||||
mat->pos.x = pos.x - transx;
|
mat->pos.x = pos.x - transx;
|
||||||
mat->pos.y = pos.y - transy;
|
mat->pos.y = pos.y - transy;
|
||||||
|
@ -218,9 +218,9 @@ FrameUpdateCallBackWith3dVelocityExtractionNonSkinned(AnimBlendFrameData *frame,
|
||||||
}
|
}
|
||||||
|
|
||||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||||
*gpAnimBlendClump->velocity = trans - cur;
|
*gpAnimBlendClump->velocity3d = trans - cur;
|
||||||
if(looped)
|
if(looped)
|
||||||
*gpAnimBlendClump->velocity += end;
|
*gpAnimBlendClump->velocity3d += end;
|
||||||
mat->pos.x = (pos - trans).x + frame->resetPos.x;
|
mat->pos.x = (pos - trans).x + frame->resetPos.x;
|
||||||
mat->pos.y = (pos - trans).y + frame->resetPos.y;
|
mat->pos.y = (pos - trans).y + frame->resetPos.y;
|
||||||
mat->pos.z = (pos - trans).z + frame->resetPos.z;
|
mat->pos.z = (pos - trans).z + frame->resetPos.z;
|
||||||
|
@ -241,7 +241,7 @@ FrameUpdateCallBackSkinned(AnimBlendFrameData *frame, void *arg)
|
||||||
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
AnimBlendFrameUpdateData *updateData = (AnimBlendFrameUpdateData*)arg;
|
||||||
|
|
||||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION &&
|
||||||
gpAnimBlendClump->velocity){
|
gpAnimBlendClump->velocity2d){
|
||||||
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
|
if(frame->flag & AnimBlendFrameData::VELOCITY_EXTRACTION_3D)
|
||||||
FrameUpdateCallBackWith3dVelocityExtractionSkinned(frame, arg);
|
FrameUpdateCallBackWith3dVelocityExtractionSkinned(frame, arg);
|
||||||
else
|
else
|
||||||
|
@ -353,11 +353,11 @@ FrameUpdateCallBackWithVelocityExtractionSkinned(AnimBlendFrameData *frame, void
|
||||||
}
|
}
|
||||||
|
|
||||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||||
gpAnimBlendClump->velocity->x = transx - curx;
|
gpAnimBlendClump->velocity2d->x = transx - curx;
|
||||||
gpAnimBlendClump->velocity->y = transy - cury;
|
gpAnimBlendClump->velocity2d->y = transy - cury;
|
||||||
if(looped){
|
if(looped){
|
||||||
gpAnimBlendClump->velocity->x += endx;
|
gpAnimBlendClump->velocity2d->x += endx;
|
||||||
gpAnimBlendClump->velocity->y += endy;
|
gpAnimBlendClump->velocity2d->y += endy;
|
||||||
}
|
}
|
||||||
xform->t.x = pos.x - transx;
|
xform->t.x = pos.x - transx;
|
||||||
xform->t.y = pos.y - transy;
|
xform->t.y = pos.y - transy;
|
||||||
|
@ -433,9 +433,9 @@ FrameUpdateCallBackWith3dVelocityExtractionSkinned(AnimBlendFrameData *frame, vo
|
||||||
}
|
}
|
||||||
|
|
||||||
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
if((frame->flag & AnimBlendFrameData::IGNORE_TRANSLATION) == 0){
|
||||||
*gpAnimBlendClump->velocity = trans - cur;
|
*gpAnimBlendClump->velocity3d = trans - cur;
|
||||||
if(looped)
|
if(looped)
|
||||||
*gpAnimBlendClump->velocity += end;
|
*gpAnimBlendClump->velocity3d += end;
|
||||||
xform->t.x = (pos - trans).x + frame->resetPos.x;
|
xform->t.x = (pos - trans).x + frame->resetPos.x;
|
||||||
xform->t.y = (pos - trans).y + frame->resetPos.y;
|
xform->t.y = (pos - trans).y + frame->resetPos.y;
|
||||||
xform->t.z = (pos - trans).z + frame->resetPos.z;
|
xform->t.z = (pos - trans).z + frame->resetPos.z;
|
||||||
|
|
|
@ -35,7 +35,7 @@ CCutsceneObject::SetModelIndex(uint32 id)
|
||||||
CEntity::SetModelIndex(id);
|
CEntity::SetModelIndex(id);
|
||||||
assert(RwObjectGetType(m_rwObject) == rpCLUMP);
|
assert(RwObjectGetType(m_rwObject) == rpCLUMP);
|
||||||
RpAnimBlendClumpInit((RpClump*)m_rwObject);
|
RpAnimBlendClumpInit((RpClump*)m_rwObject);
|
||||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = &m_vecMoveSpeed;
|
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity3d = &m_vecMoveSpeed;
|
||||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION_3D;
|
(*RPANIMBLENDCLUMPDATA(m_rwObject))->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION_3D;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -330,8 +330,7 @@ CPed::SetModelIndex(uint32 mi)
|
||||||
m_animGroup = (AssocGroupId) modelInfo->m_animGroup;
|
m_animGroup = (AssocGroupId) modelInfo->m_animGroup;
|
||||||
CAnimManager::AddAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE);
|
CAnimManager::AddAnimation(GetClump(), m_animGroup, ANIM_IDLE_STANCE);
|
||||||
|
|
||||||
// This is a mistake by R*, velocity is CVector, whereas m_vecAnimMoveDelta is CVector2D.
|
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity2d = &m_vecAnimMoveDelta;
|
||||||
(*RPANIMBLENDCLUMPDATA(m_rwObject))->velocity = (CVector*) &m_vecAnimMoveDelta;
|
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
#ifdef PED_SKIN
|
||||||
if(modelInfo->GetHitColModel() == nil)
|
if(modelInfo->GetHitColModel() == nil)
|
||||||
|
|
Loading…
Reference in a new issue