1
0
Fork 0
mirror of https://git.rip/DMCA_FUCKER/re3.git synced 2024-12-23 09:50:00 +00:00
This commit is contained in:
_AG 2019-06-21 11:27:53 +02:00
parent 11ba688c98
commit 074dd9486c
2 changed files with 20 additions and 14 deletions

View file

@ -18,6 +18,7 @@ WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, u
WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); } WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
WRAPPER int CRadar::ClipRadarPoly(CVector2D *out, CVector2D *in) { EAXJMP(0x4A64A0); } WRAPPER int CRadar::ClipRadarPoly(CVector2D *out, CVector2D *in) { EAXJMP(0x4A64A0); }
WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); } WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); }
WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A5300); }
float &CRadar::m_RadarRange = *(float*)0x8E281C; float &CRadar::m_RadarRange = *(float*)0x8E281C;
CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8; CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
@ -103,7 +104,7 @@ WRAPPER void CRadar::DrawRadarMask() { EAXJMP(0x4A69C0); }
#else #else
void CRadar::DrawRadarMask() void CRadar::DrawRadarMask()
{ {
CVector2D vec2d[4]{ CVector2D vec2d[4] = {
CVector2D(1.0f, -1.0f), CVector2D(1.0f, -1.0f),
CVector2D(1.0f, 1.0f), CVector2D(1.0f, 1.0f),
CVector2D(-1.0f, 1.0f), CVector2D(-1.0f, 1.0f),
@ -131,8 +132,8 @@ void CRadar::DrawRadarMask()
CRadar::TransformRadarPointToScreenSpace(out, &in); CRadar::TransformRadarPointToScreenSpace(out, &in);
for (int j = 0; j < 7; j++) { for (int j = 0; j < 7; j++) {
CRadar::cachedCos = cos(j * M_PI_2 * (1.0f / 6.0f)); CRadar::cachedCos = cos(j * (PI / 2.0f / 6.0f));
CRadar::cachedSin = sin(j * M_PI_2 * (1.0f / 6.0f)); CRadar::cachedSin = sin(j * (PI / 2.0f / 6.0f));
in.x = vec2d[i].x * cachedCos; in.x = vec2d[i].x * cachedCos;
in.y = vec2d[i].y * cachedSin; in.y = vec2d[i].y * cachedSin;
@ -208,10 +209,10 @@ void CRadar::DrawBlips()
CRadar::TransformRadarPointToScreenSpace(&out, &in); CRadar::TransformRadarPointToScreenSpace(&out, &in);
float angle; float angle;
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1) if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1)
angle = PI + FindPlayerHeading(); angle = PI + FindPlayerHeading();
else else
angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y)); angle = FindPlayerHeading() - (PI + atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255); CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
@ -230,7 +231,7 @@ void CRadar::DrawBlips()
if (ms_RadarTrace[i].m_bInUse) { if (ms_RadarTrace[i].m_bInUse) {
if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) { if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
CEntity *e = nil; CEntity *e = nil;
switch (CRadar::ms_RadarTrace[i].m_eBlipType) { switch (ms_RadarTrace[i].m_eBlipType) {
case BLIP_CAR: case BLIP_CAR:
e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle); e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
break; break;
@ -261,7 +262,7 @@ void CRadar::DrawBlips()
CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim); CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
if (CRadar::ms_RadarTrace[i].m_IconID) if (ms_RadarTrace[i].m_IconID)
CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a); CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else else
CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255); CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
@ -276,8 +277,8 @@ void CRadar::DrawBlips()
if (ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || ms_RadarTrace[i].m_eBlipType == BLIP_CONTACT_POINT && DisplayThisBlip(i) || !CTheScripts::IsPlayerOnAMission()) { if (ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || ms_RadarTrace[i].m_eBlipType == BLIP_CONTACT_POINT && DisplayThisBlip(i) || !CTheScripts::IsPlayerOnAMission()) {
if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
CRadar::ShowRadarMarker(ms_RadarTrace[i].m_vecPos, GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius); CRadar::ShowRadarMarker(ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
CRadar::ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f; ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
if (ms_RadarTrace[i].m_Radius >= 1.0f) if (ms_RadarTrace[i].m_Radius >= 1.0f)
ms_RadarTrace[i].m_Radius = 5.0f; ms_RadarTrace[i].m_Radius = 5.0f;
} }
@ -369,20 +370,20 @@ WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector
#else #else
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in)
{ {
if (TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::CamMode::MODE_TOPDOWN1 && TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::CamMode::MODE_TOPDOWNPED) { if (TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWN1 && TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWNPED) {
if (TheCamera.GetLookDirection() != LOOKING_FORWARD) { if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
cachedSin = sin(atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y)); cachedSin = sin(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
cachedCos = cos(atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y)); cachedCos = cos(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
} }
else { else {
CVector vecCamera; CVector vecCamera;
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_FIRSTPERSON) { if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up; vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up;
vecCamera.Normalise(); vecCamera.Normalise();
} }
else else
vecCamera = TheCamera.m_matrix.m_matrix.up; vecCamera = TheCamera.GetForward();
cachedSin = sin(atan2(-vecCamera.x, vecCamera.y)); cachedSin = sin(atan2(-vecCamera.x, vecCamera.y));
cachedCos = cos(atan2(-vecCamera.x, vecCamera.y)); cachedCos = cos(atan2(-vecCamera.x, vecCamera.y));
@ -494,6 +495,9 @@ bool CRadar::DisplayThisBlip(int counter)
} }
} }
#if 0
WRAPPER void CRadar::GetTextureCorners(int x, int y, CVector2D *out) { EAXJMP(0x4A61C0); };
#else
void CRadar::GetTextureCorners(int x, int y, CVector2D *out) void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
{ {
out[0].x = 500.0f * (x - 4); out[0].x = 500.0f * (x - 4);
@ -505,6 +509,7 @@ void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
out[3].x = 500.0f * (x - 4); out[3].x = 500.0f * (x - 4);
out[3].y = 500.0f * (3 - y + 1); out[3].y = 500.0f * (3 - y + 1);
} }
#endif
void CRadar::ClipRadarTileCoords(int x, int y) void CRadar::ClipRadarTileCoords(int x, int y)
{ {

View file

@ -102,6 +102,7 @@ public:
static void StreamRadarSections(int x, int y); static void StreamRadarSections(int x, int y);
static int ClipRadarPoly(CVector2D *out, CVector2D *in); static int ClipRadarPoly(CVector2D *out, CVector2D *in);
static void TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y); static void TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y);
static void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in);
static void DrawRadarSection(int x, int y); static void DrawRadarSection(int x, int y);
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in); static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
static void DrawBlips(); static void DrawBlips();