mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 23:20:00 +00:00
SpecialFX fixes
This commit is contained in:
parent
a96146c87b
commit
07143ee73b
|
@ -204,7 +204,7 @@ CMotionBlurStreaks::Update(void)
|
|||
{
|
||||
int i;
|
||||
for(i = 0; i < NUMMBLURSTREAKS; i++)
|
||||
if(aStreaks[i].m_id)
|
||||
if(aStreaks[i].m_id != 0)
|
||||
aStreaks[i].Update();
|
||||
}
|
||||
|
||||
|
@ -225,7 +225,7 @@ CMotionBlurStreaks::RegisterStreak(uintptr id, uint8 r, uint8 g, uint8 b, CVecto
|
|||
}
|
||||
}
|
||||
// Find free slot
|
||||
for(i = 0; aStreaks[i].m_id; i++)
|
||||
for(i = 0; aStreaks[i].m_id != 0; i++)
|
||||
if(i == NUMMBLURSTREAKS-1)
|
||||
return;
|
||||
// Create a new streak
|
||||
|
@ -246,7 +246,7 @@ CMotionBlurStreaks::Render(void)
|
|||
bool setRenderStates = false;
|
||||
int i;
|
||||
for(i = 0; i < NUMMBLURSTREAKS; i++)
|
||||
if(aStreaks[i].m_id){
|
||||
if(aStreaks[i].m_id != 0){
|
||||
if(!setRenderStates){
|
||||
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
|
||||
|
@ -323,7 +323,7 @@ void CBulletTraces::Render(void)
|
|||
RwIm3DVertexSetPos(&TraceVertices[4], sup.x + width.x, sup.y + width.y, sup.z + width.z);
|
||||
RwIm3DVertexSetPos(&TraceVertices[5], sup.x - width.x, sup.y - width.y, sup.z - width.z);
|
||||
LittleTest();
|
||||
if (RwIm3DTransform(TraceVertices, ARRAY_SIZE(TraceVertices), nil, 1)) {
|
||||
if (RwIm3DTransform(TraceVertices, ARRAY_SIZE(TraceVertices), nil, rwIM3D_VERTEXUV)) {
|
||||
RwIm3DRenderIndexedPrimitive(rwPRIMTYPETRILIST, TraceIndexList, ARRAY_SIZE(TraceIndexList));
|
||||
RwIm3DEnd();
|
||||
}
|
||||
|
@ -821,6 +821,22 @@ CBrightLights::Render(void)
|
|||
TempBufferIndicesStored += 12*3;
|
||||
break;
|
||||
|
||||
case BRIGHTLIGHT_FRONT_BIG:
|
||||
case BRIGHTLIGHT_REAR_BIG:
|
||||
for (j = 0; j < 8; j++) {
|
||||
pos = BigCarHeadLightsSide[j] * aBrightLights[i].m_side +
|
||||
BigCarHeadLightsUp[j] * aBrightLights[i].m_up +
|
||||
BigCarHeadLightsFront[j] * aBrightLights[i].m_front +
|
||||
aBrightLights[i].m_pos;
|
||||
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored + j], r, g, b, a);
|
||||
RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored + j], pos.x, pos.y, pos.z);
|
||||
}
|
||||
for (j = 0; j < 12 * 3; j++)
|
||||
TempBufferRenderIndexList[TempBufferIndicesStored + j] = CubeIndices[j] + TempBufferVerticesStored;
|
||||
TempBufferVerticesStored += 8;
|
||||
TempBufferIndicesStored += 12 * 3;
|
||||
break;
|
||||
|
||||
case BRIGHTLIGHT_FRONT_TALL:
|
||||
case BRIGHTLIGHT_REAR_TALL:
|
||||
for(j = 0; j < 8; j++){
|
||||
|
@ -839,8 +855,8 @@ CBrightLights::Render(void)
|
|||
|
||||
case BRIGHTLIGHT_SIREN:
|
||||
for(j = 0; j < 6; j++){
|
||||
pos = SirenLightsSide[j]*aBrightLights[i].m_side +
|
||||
SirenLightsUp[j]*aBrightLights[i].m_up +
|
||||
pos = SirenLightsSide[j] * TheCamera.GetRight() +
|
||||
SirenLightsUp[j] * TheCamera.GetUp() +
|
||||
aBrightLights[i].m_pos;
|
||||
RwIm3DVertexSetRGBA(&TempBufferRenderVertices[TempBufferVerticesStored+j], r, g, b, a);
|
||||
RwIm3DVertexSetPos(&TempBufferRenderVertices[TempBufferVerticesStored+j], pos.x, pos.y, pos.z);
|
||||
|
@ -1037,11 +1053,8 @@ CMoneyMessage::Render()
|
|||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
float fScaleY = fDistY / 100.0f;
|
||||
if (fScaleY > MAX_SCALE) fScaleY = MAX_SCALE;
|
||||
|
||||
float fScaleX = fDistX / 100.0f;
|
||||
if (fScaleX > MAX_SCALE) fScaleX = MAX_SCALE;
|
||||
float fScaleY = Min(fDistY / 100.0f, MAX_SCALE);
|
||||
float fScaleX = Min(fDistX / 100.0f, MAX_SCALE);
|
||||
|
||||
CFont::SetScale(fScaleX, fScaleY); // maybe use SCREEN_SCALE_X and SCREEN_SCALE_Y here?
|
||||
CFont::SetCentreOn();
|
||||
|
|
Loading…
Reference in a new issue