From 0303955de32876860bea8ed0db31f398d73c2073 Mon Sep 17 00:00:00 2001 From: Nikolay Korolev Date: Sat, 10 Aug 2019 10:44:19 +0300 Subject: [PATCH] More CCarCtrl --- src/control/CarCtrl.cpp | 80 +++++++++++++++++++++++++++++++++++++++-- src/control/CarCtrl.h | 4 +++ src/core/General.h | 2 ++ 3 files changed, 84 insertions(+), 2 deletions(-) diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 9c0343e5..b83b8fec 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -16,6 +16,7 @@ #include "PlayerInfo.h" #include "PlayerPed.h" #include "Timer.h" +#include "Streaming.h" #include "VisibilityPlugins.h" #include "Vehicle.h" #include "Wanted.h" @@ -36,11 +37,13 @@ int32 &CCarCtrl::NumParkedCars = *(int32*)0x8F29E0; int8 &CCarCtrl::CountDownToCarsAtStart = *(int8*)0x95CD63; int32 &CCarCtrl::MaxNumberOfCarsInUse = *(int32*)0x5EC8B8; uint32 &CCarCtrl::LastTimeLawEnforcerCreated = *(uint32*)0x8F5FF0; +int32 (&CCarCtrl::TotalNumOfCarsOfRating)[7] = *(int32(*)[7])*(uintptr*)0x8F1A60; +int32 (&CCarCtrl::NextCarOfRating)[7] = *(int32(*)[7])*(uintptr*)0x9412AC; +int32 (&CCarCtrl::CarArrays)[7][256] = *(int32(*)[7][256])*(uintptr*)0x6EB860; WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); } WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); } WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); } -WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); } WRAPPER bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool) { EAXJMP(0x41FA00); } WRAPPER void CCarCtrl::JoinCarWithRoadSystem(CVehicle*) { EAXJMP(0x41F820); } WRAPPER void CCarCtrl::SteerAICarWithPhysics(CVehicle*) { EAXJMP(0x41DA60); } @@ -48,8 +51,8 @@ WRAPPER void CCarCtrl::UpdateCarOnRails(CVehicle*) { EAXJMP(0x418880); } WRAPPER void CCarCtrl::ScanForPedDanger(CVehicle *veh) { EAXJMP(0x418F40); } WRAPPER void CCarCtrl::RemoveFromInterestingVehicleList(CVehicle* v) { EAXJMP(0x41F7A0); } WRAPPER void CCarCtrl::GenerateEmergencyServicesCar(void) { EAXJMP(0x41FC50); } -WRAPPER int32 CCarCtrl::ChooseModel(CZoneInfo*, CVector*, int*) { EAXJMP(0x417EC0); } WRAPPER int32 CCarCtrl::ChoosePoliceCarModel(void) { EAXJMP(0x4181F0); } +WRAPPER int32 CCarCtrl::ChooseGangCarModel(int32 gang) { EAXJMP(0x4182C0); } void CCarCtrl::GenerateRandomCars() @@ -512,6 +515,78 @@ CCarCtrl::GenerateOneRandomCar() LastTimeLawEnforcerCreated = CTimer::GetTimeInMilliseconds(); } +int32 +CCarCtrl::ChooseModel(CZoneInfo* pZone, CVector* pPos, int* pClass) { + int32 model = -1;; + while (model == -1 || !CStreaming::HasModelLoaded(model)){ + int rnd = CGeneral::GetRandomNumberInRange(0, 1000); + if (rnd < pZone->carThreshold[0]) + model = CCarCtrl::ChooseCarModel((*pClass = POOR)); + else if (rnd < pZone->carThreshold[1]) + model = CCarCtrl::ChooseCarModel((*pClass = RICH)); + else if (rnd < pZone->carThreshold[2]) + model = CCarCtrl::ChooseCarModel((*pClass = EXEC)); + else if (rnd < pZone->carThreshold[3]) + model = CCarCtrl::ChooseCarModel((*pClass = WORKER)); + else if (rnd < pZone->carThreshold[4]) + model = CCarCtrl::ChooseCarModel((*pClass = SPECIAL)); + else if (rnd < pZone->carThreshold[5]) + model = CCarCtrl::ChooseCarModel((*pClass = BIG)); + else if (rnd < pZone->copThreshold) + *pClass = COPS, model = CCarCtrl::ChoosePoliceCarModel(); + else if (rnd < pZone->gangThreshold[0]) + model = CCarCtrl::ChooseGangCarModel((*pClass = MAFIA) - MAFIA); + else if (rnd < pZone->gangThreshold[1]) + model = CCarCtrl::ChooseGangCarModel((*pClass = TRIAD) - MAFIA); + else if (rnd < pZone->gangThreshold[2]) + model = CCarCtrl::ChooseGangCarModel((*pClass = DIABLO) - MAFIA); + else if (rnd < pZone->gangThreshold[3]) + model = CCarCtrl::ChooseGangCarModel((*pClass = YAKUZA) - MAFIA); + else if (rnd < pZone->gangThreshold[4]) + model = CCarCtrl::ChooseGangCarModel((*pClass = YARDIE) - MAFIA); + else if (rnd < pZone->gangThreshold[5]) + model = CCarCtrl::ChooseGangCarModel((*pClass = COLOMB) - MAFIA); + else if (rnd < pZone->gangThreshold[6]) + model = CCarCtrl::ChooseGangCarModel((*pClass = NINES) - MAFIA); + else if (rnd < pZone->gangThreshold[7]) + model = CCarCtrl::ChooseGangCarModel((*pClass = GANG8) - MAFIA); + else if (rnd < pZone->gangThreshold[8]) + model = CCarCtrl::ChooseGangCarModel((*pClass = GANG9) - MAFIA); + else + model = CCarCtrl::ChooseCarModel((*pClass = TAXI)); + } + return model; +} + +int32 +CCarCtrl::ChooseCarModel(int32 vehclass) +{ + int32 model = -1; + switch (vehclass) { + case POOR: + case RICH: + case EXEC: + case WORKER: + case SPECIAL: + case BIG: + case TAXI: + { + if (TotalNumOfCarsOfRating[vehclass] == 0) + debug("ChooseCarModel : No cars of type %d have been declared\n"); + model = CarArrays[vehclass][NextCarOfRating[vehclass]]; + int32 total = TotalNumOfCarsOfRating[vehclass]; + NextCarOfRating[vehclass] += 1 + CGeneral::GetRandomNumberInRange(0, total - 1); + while (NextCarOfRating[vehclass] >= total) + NextCarOfRating[vehclass] -= total; + //NextCarOfRating[vehclass] %= total; + TotalNumOfCarsOfRating[vehclass] = total; /* why... */ + } + default: + break; + } + return model; +} + bool CCarCtrl::MapCouldMoveInThisArea(float x, float y) { @@ -522,4 +597,5 @@ CCarCtrl::MapCouldMoveInThisArea(float x, float y) STARTPATCHES InjectHook(0x416580, &CCarCtrl::GenerateRandomCars, PATCH_JUMP); +InjectHook(0x417EC0, &CCarCtrl::ChooseModel, PATCH_JUMP); ENDPATCHES \ No newline at end of file diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h index 6b1fce8c..049ae449 100644 --- a/src/control/CarCtrl.h +++ b/src/control/CarCtrl.h @@ -42,6 +42,7 @@ public: static void GenerateEmergencyServicesCar(void); static int32 ChooseModel(CZoneInfo*, CVector*, int*); static int32 ChoosePoliceCarModel(void); + static int32 ChooseGangCarModel(int32 gang); static int32 &NumLawEnforcerCars; static int32 &NumAmbulancesOnDuty; @@ -54,4 +55,7 @@ public: static int8 &CountDownToCarsAtStart; static int32 &MaxNumberOfCarsInUse; static uint32 &LastTimeLawEnforcerCreated; + static int32 (&TotalNumOfCarsOfRating)[7]; + static int32 (&NextCarOfRating)[7]; + static int32 (&CarArrays)[7][256]; }; diff --git a/src/core/General.h b/src/core/General.h index 7c0c9562..351243be 100644 --- a/src/core/General.h +++ b/src/core/General.h @@ -98,6 +98,8 @@ public: // not too sure about all these... static uint16 GetRandomNumber(void) { return myrand() & MYRAND_MAX; } + static bool GetRandomTrueFalse(void) + { return GetRandomNumber() < MYRAND_MAX / 2; } // Probably don't want to ever reach high static float GetRandomNumberInRange(float low, float high) { return low + (high - low)*(GetRandomNumber()/float(MYRAND_MAX + 1)); }