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Disable RANDOMSPLASH only if loading screen is disabled
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4907c56231
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@ -203,7 +203,7 @@ enum Config {
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#elif defined GTA_PC
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#elif defined GTA_PC
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# ifdef GTA_PS2_STUFF
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# ifdef GTA_PS2_STUFF
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# define USE_PS2_RAND
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# define USE_PS2_RAND
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//# define RANDOMSPLASH // use random splash as on PS2
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# define RANDOMSPLASH // use random splash as on PS2
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# define PS2_MATFX
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# define PS2_MATFX
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# endif
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# endif
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# define PC_PLAYER_CONTROLS // mouse player/cam mode
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# define PC_PLAYER_CONTROLS // mouse player/cam mode
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@ -267,6 +267,10 @@ enum Config {
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#define PS2_ALPHA_TEST // emulate ps2 alpha test
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#define PS2_ALPHA_TEST // emulate ps2 alpha test
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
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#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
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#ifdef DISABLE_LOADING_SCREEN
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// enable the PC splash
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#undef RANDOMSPLASH
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#endif
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#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
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#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
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#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
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#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
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//#define USE_TEXTURE_POOL
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//#define USE_TEXTURE_POOL
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