diff --git a/src/objects/Stinger.cpp b/src/objects/Stinger.cpp index 86b44b57..7a84edac 100644 --- a/src/objects/Stinger.cpp +++ b/src/objects/Stinger.cpp @@ -54,10 +54,7 @@ CStinger::Init(CPed *pPed) m_fMax_Z = Atan2(-pPed->GetForward().x, pPed->GetForward().y) + HALFPI; for (i = 0; i < NUM_STINGER_SEGMENTS; i++) { - // shouldn't this be some inlined method? guh... - CVector pos = pSpikes[i]->GetPosition(); - pSpikes[i]->GetMatrix().SetRotate(0.0f, 0.0f, Atan2(-pPed->GetForward().x, pPed->GetForward().y)); - pSpikes[i]->GetMatrix().Translate(pos); + pSpikes[i]->SetOrientation(0.0f, 0.0f, Atan2(-pPed->GetForward().x, pPed->GetForward().y)); pSpikes[i]->SetPosition(m_vPos); } @@ -216,15 +213,11 @@ CStinger::Process() pos2d = CVector2D(0.0f, 0.0f); if (spike % 2 == 0) { - CVector pos = pSpikes[spike]->GetPosition(); - pSpikes[spike]->GetMatrix().SetRotate(0.0f, 0.0f, angle1); - pSpikes[spike]->GetMatrix().Translate(pos); + pSpikes[spike]->SetOrientation(0.0f, 0.0f, angle1); pos3d.x += pos2d.x; pos3d.y += pos2d.y; } else { - CVector pos = pSpikes[spike]->GetPosition(); - pSpikes[spike]->GetMatrix().SetRotate(0.0f, 0.0f, angle2); - pSpikes[spike]->GetMatrix().Translate(pos); + pSpikes[spike]->SetOrientation(0.0f, 0.0f, angle2); } pSpikes[spike]->SetPosition(pos3d); }