mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 04:30:00 +00:00
fixes, mostly from miami
This commit is contained in:
parent
2578880e1c
commit
016ebc0b00
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@ -1554,27 +1554,23 @@ cAudioManager::UsesSirenSwitching(int32 model) const
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}
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}
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void
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bool
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cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params)
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{
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const float SOUND_INTENSITY = 110.0f;
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if (params->m_fDistance < SQR(SOUND_INTENSITY)) {
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CVehicle *veh = params->m_pVehicle;
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if (veh->m_bSirenOrAlarm == false && veh->m_nAlarmState <= 0)
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return;
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if (veh->m_bSirenOrAlarm == false && !veh->IsAlarmOn())
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return true;
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#ifdef FIX_BUGS
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if (params->m_pVehicle->GetStatus() == STATUS_WRECKED)
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return;
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#endif
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CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
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m_sQueueSample.m_nVolume = ComputeVolume(80, SOUND_INTENSITY, m_sQueueSample.m_fDistance);
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if (m_sQueueSample.m_nVolume != 0) {
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m_sQueueSample.m_nCounter = 5;
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if (UsesSiren(params->m_nIndex)) {
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if (params->m_pVehicle->GetStatus() == STATUS_ABANDONED)
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return;
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return true;
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if (veh->m_nCarHornTimer && params->m_nIndex != FIRETRUK) {
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m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST;
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if (params->m_nIndex == FBICAR)
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@ -1604,8 +1600,11 @@ cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params)
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m_sQueueSample.m_bReverbFlag = true;
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m_sQueueSample.m_bRequireReflection = false;
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AddSampleToRequestedQueue();
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}
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}
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return true;
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} else
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return true;
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} else
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return false;
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}
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bool
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@ -2046,7 +2045,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
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maxDist = SQR(SOUND_INTENSITY);
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break;
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}
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case SOUND_17: {
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case SOUND_BOAT_SLOWDOWN: {
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const float SOUND_INTENSITY = 50.0f;
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m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_THUMB_OFF;
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m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
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@ -2059,8 +2058,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
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maxDist = SQR(SOUND_INTENSITY);
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break;
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}
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case SOUND_18:
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case SOUND_19: {
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case SOUND_TRAIN_DOOR_CLOSE:
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case SOUND_TRAIN_DOOR_OPEN: {
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const float SOUND_INTENSITY = 35.0f;
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m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES;
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m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
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@ -2414,7 +2413,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params)
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m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE;
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if (LastAccel > 20) {
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oneShotVol = LastVol;
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PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, oneShotVol);
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PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_BOAT_SLOWDOWN, oneShotVol);
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}
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} else {
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emittingVol = 105 * padAccelerate / 255 + 15;
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@ -8002,7 +8001,7 @@ cAudioManager::ProcessFrontEnd()
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processedPickup = true;
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stereo = true;
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break;
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case SOUND_4A:
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case SOUND_PICKUP_ERROR:
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m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT;
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processedPickup = true;
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stereo = true;
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@ -8037,19 +8036,19 @@ cAudioManager::ProcessFrontEnd()
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m_sQueueSample.m_nSampleIndex = SFX_START_BUTTON_LEFT;
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stereo = true;
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break;
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case SOUND_FRONTEND_MENU_COMPLETED:
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case SOUND_FRONTEND_MENU_NEW_PAGE:
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m_sQueueSample.m_nSampleIndex = SFX_PAGE_CHANGE_AND_BACK_LEFT;
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stereo = true;
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break;
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case SOUND_FRONTEND_MENU_DENIED:
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case SOUND_FRONTEND_MENU_NAVIGATION:
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m_sQueueSample.m_nSampleIndex = SFX_HIGHLIGHT_LEFT;
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stereo = true;
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break;
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case SOUND_FRONTEND_MENU_SUCCESS:
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case SOUND_FRONTEND_MENU_SETTING_CHANGE:
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m_sQueueSample.m_nSampleIndex = SFX_SELECT_LEFT;
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stereo = true;
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break;
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case SOUND_FRONTEND_EXIT:
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case SOUND_FRONTEND_MENU_BACK:
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m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT;
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stereo = true;
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break;
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@ -8071,7 +8070,7 @@ cAudioManager::ProcessFrontEnd()
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case SOUND_FRONTEND_RADIO_CHANGE:
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m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK;
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break;
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case SOUND_A0:
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case SOUND_HUD:
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m_sQueueSample.m_nSampleIndex = SFX_INFO;
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break;
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default:
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@ -420,7 +420,7 @@ public:
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void ProcessVehicleOneShots(cVehicleParams *params);
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bool ProcessVehicleReverseWarning(cVehicleParams *params);
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bool ProcessVehicleRoadNoise(cVehicleParams *params);
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void ProcessVehicleSirenOrAlarm(cVehicleParams *params);
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bool ProcessVehicleSirenOrAlarm(cVehicleParams *params);
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void ProcessVehicleSkidding(cVehicleParams *params);
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void ProcessWaterCannon(int32);
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void ProcessWeather(int32 id);
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@ -25,9 +25,9 @@ enum eSound : uint16
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SOUND_CAR_HYDRAULIC_3,
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SOUND_CAR_JERK,
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SOUND_CAR_SPLASH,
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SOUND_17,
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SOUND_18,
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SOUND_19,
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SOUND_BOAT_SLOWDOWN,
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SOUND_TRAIN_DOOR_CLOSE,
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SOUND_TRAIN_DOOR_OPEN,
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SOUND_CAR_TANK_TURRET_ROTATE,
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SOUND_CAR_BOMB_TICK,
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SOUND_PLANE_ON_GROUND,
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@ -76,7 +76,7 @@ enum eSound : uint16
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SOUND_PICKUP_WEAPON_BOUGHT,
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SOUND_PICKUP_WEAPON,
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SOUND_PICKUP_HEALTH,
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SOUND_4A,
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SOUND_PICKUP_ERROR,
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SOUND_4B,
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SOUND_PICKUP_ADRENALINE,
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SOUND_PICKUP_ARMOUR,
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@ -99,25 +99,25 @@ enum eSound : uint16
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SOUND_EVIDENCE_PICKUP,
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SOUND_UNLOAD_GOLD,
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SOUND_PAGER,
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SOUND_PED_DEATH, // 103 in VC
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SOUND_PED_DAMAGE, // 104 in VC
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SOUND_PED_HIT, // 105 in VC
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SOUND_PED_LAND, // hopefully 106 in VC
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SOUND_PED_DEATH,
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SOUND_PED_DAMAGE,
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SOUND_PED_HIT,
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SOUND_PED_LAND,
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SOUND_PED_BULLET_HIT,
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SOUND_PED_BOMBER,
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SOUND_PED_BURNING, // 108 in VC
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SOUND_PED_BURNING,
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SOUND_PED_ARREST_FBI,
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SOUND_PED_ARREST_SWAT,
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SOUND_PED_ARREST_COP,
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SOUND_PED_HELI_PLAYER_FOUND,
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SOUND_PED_HANDS_UP,
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SOUND_PED_HANDS_COWER,
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SOUND_PED_FLEE_SPRINT, // 120 in VC
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SOUND_PED_FLEE_SPRINT,
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SOUND_PED_CAR_JACKING,
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SOUND_PED_MUGGING,
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SOUND_PED_CAR_JACKED,
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SOUND_PED_ROBBED,
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SOUND_PED_TAXI_WAIT, // 137 in VC
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SOUND_PED_TAXI_WAIT,
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SOUND_PED_ATTACK,
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SOUND_PED_DEFEND,
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SOUND_PED_PURSUIT_ARMY,
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@ -127,9 +127,9 @@ enum eSound : uint16
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SOUND_PED_HEALING,
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SOUND_PED_7B,
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SOUND_PED_LEAVE_VEHICLE,
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SOUND_PED_EVADE, // 142 in VC
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SOUND_PED_EVADE,
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SOUND_PED_FLEE_RUN,
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SOUND_PED_CAR_COLLISION, // 144-145-146 in VC
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SOUND_PED_CAR_COLLISION,
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SOUND_PED_SOLICIT,
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SOUND_PED_EXTINGUISHING_FIRE,
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SOUND_PED_WAIT_DOUBLEBACK,
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@ -152,17 +152,17 @@ enum eSound : uint16
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SOUND_CLOCK_TICK,
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SOUND_PART_MISSION_COMPLETE,
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SOUND_FRONTEND_MENU_STARTING,
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SOUND_FRONTEND_MENU_COMPLETED,
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SOUND_FRONTEND_MENU_DENIED,
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SOUND_FRONTEND_MENU_SUCCESS,
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SOUND_FRONTEND_EXIT,
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SOUND_FRONTEND_MENU_NEW_PAGE,
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SOUND_FRONTEND_MENU_NAVIGATION,
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SOUND_FRONTEND_MENU_SETTING_CHANGE,
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SOUND_FRONTEND_MENU_BACK,
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SOUND_9A,
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SOUND_9B,
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SOUND_FRONTEND_AUDIO_TEST,
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SOUND_FRONTEND_FAIL,
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SOUND_FRONTEND_NO_RADIO,
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SOUND_FRONTEND_RADIO_CHANGE,
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SOUND_A0,
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SOUND_HUD,
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SOUND_AMMUNATION_WELCOME_1,
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SOUND_AMMUNATION_WELCOME_2,
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SOUND_AMMUNATION_WELCOME_3,
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@ -274,8 +274,9 @@ ScaleAndCenterX(float x)
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#define ChangeScreen(screen, option, updateDelay, clearAlpha) \
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do { \
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m_nPrevScreen = m_nCurrScreen; \
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int newOpt = option; \
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m_nCurrScreen = screen; \
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m_nCurrOption = option; \
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m_nCurrOption = newOpt; \
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if(updateDelay) \
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m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
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if(clearAlpha) \
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@ -351,7 +352,7 @@ CMenuManager::PageUpList(bool playSoundOnSuccess)
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if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
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if (m_nFirstVisibleRowOnList > 0) {
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if(playSoundOnSuccess)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW);
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m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1);
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@ -369,7 +370,7 @@ CMenuManager::PageDownList(bool playSoundOnSuccess)
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if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
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if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
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if(playSoundOnSuccess)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW);
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m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList);
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@ -652,7 +653,7 @@ CMenuManager::DisplayHelperText()
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case 0:
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{
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int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
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if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) {
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if (action != MENUACTION_CHANGEMENU && action != MENUACTION_KEYBOARDCTRLS && action != MENUACTION_RESTOREDEF) {
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CFont::SetColor(CRGBA(255, 255, 255, 255));
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CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG"));
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}
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@ -1255,7 +1256,7 @@ CMenuManager::Draw()
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}
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if (oldOption != m_nCurrOption) {
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if (oldScreen == m_nCurrScreen && m_bShowMouse)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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oldOption = m_nCurrOption;
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oldScreen = m_nCurrScreen;
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@ -1769,7 +1770,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
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CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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if (!m_bKeyIsOK)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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m_bKeyIsOK = true;
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} else {
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@ -1973,7 +1974,7 @@ CMenuManager::DrawControllerSetupScreen()
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float curOptY = i * rowHeight + yStart;
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if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) {
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if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nPrevOption = i;
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if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
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@ -1987,7 +1988,7 @@ CMenuManager::DrawControllerSetupScreen()
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if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) {
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#endif
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if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
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#ifdef FIX_BUGS
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@ -1996,7 +1997,7 @@ CMenuManager::DrawControllerSetupScreen()
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} else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) {
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#endif
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if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
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}
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@ -2694,13 +2695,13 @@ CMenuManager::DrawPlayerSetupScreen()
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if (rowIdx == m_nSelectedListRow) {
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m_nHoverOption = HOVEROPTION_NOT_HOVERING;
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if (m_nSkinsTotal > 0) {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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strcpy(m_PrefsSkinFile, m_aSkinName);
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CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
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SaveSettings();
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}
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} else {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nCurrExLayer = HOVEROPTION_LIST;
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m_nSelectedListRow = rowIdx;
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m_nHoverOption = HOVEROPTION_NOT_HOVERING;
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@ -2856,7 +2857,7 @@ CMenuManager::DrawPlayerSetupScreen()
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&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 26))
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|| m_nCurrExLayer == HOVEROPTION_BACK) {
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if (m_nHoverOption != HOVEROPTION_BACK)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nHoverOption = HOVEROPTION_BACK;
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@ -2867,7 +2868,7 @@ CMenuManager::DrawPlayerSetupScreen()
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&& m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM - 26))
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|| m_nCurrExLayer == HOVEROPTION_USESKIN) {
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if (m_nHoverOption != HOVEROPTION_USESKIN)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_nHoverOption = HOVEROPTION_USESKIN;
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@ -3655,7 +3656,7 @@ CMenuManager::Process(void)
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field_535 = true;
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} else {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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for (int i = 0; i < 4; i++)
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ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
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m_bKeyIsOK = false;
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@ -3782,7 +3783,7 @@ CMenuManager::ProcessButtonPresses(void)
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}
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if (CPad::GetPad(0)->GetTabJustDown()) {
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
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m_bShowMouse = false;
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switch (m_nCurrExLayer) {
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case HOVEROPTION_BACK:
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@ -3818,7 +3819,7 @@ CMenuManager::ProcessButtonPresses(void)
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if (!m_bPressedUpOnList) {
|
||||
m_bPressedUpOnList = true;
|
||||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
ScrollUpListByOne();
|
||||
}
|
||||
} else {
|
||||
|
@ -3840,7 +3841,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
if (!m_bPressedDownOnList) {
|
||||
m_bPressedDownOnList = true;
|
||||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
ScrollDownListByOne();
|
||||
}
|
||||
} else {
|
||||
|
@ -3856,7 +3857,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
m_bPressedPgUpOnList = true;
|
||||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
PageUpList(false);
|
||||
}
|
||||
}
|
||||
|
@ -3868,14 +3869,14 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
m_bPressedPgDnOnList = true;
|
||||
lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
PageDownList(false);
|
||||
}
|
||||
}
|
||||
if (CPad::GetPad(0)->GetHome()) {
|
||||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
|
||||
m_nFirstVisibleRowOnList = 0;
|
||||
}
|
||||
|
@ -3885,7 +3886,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
if (CPad::GetPad(0)->GetEnd()) {
|
||||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
|
||||
m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
|
||||
}
|
||||
|
@ -3914,7 +3915,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
break;
|
||||
case HOVEROPTION_USESKIN:
|
||||
if (m_nSkinsTotal > 0) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_pSelectedSkin = m_pSkinListHead.nextSkin;
|
||||
strcpy(m_PrefsSkinFile, m_aSkinName);
|
||||
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
|
||||
|
@ -3983,11 +3984,11 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
} else {
|
||||
if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
goDown = true;
|
||||
} else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
goUp = true;
|
||||
}
|
||||
|
||||
|
@ -4018,7 +4019,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
} else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
|
||||
#ifdef TIDY_UP_PBP
|
||||
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4032,7 +4033,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
#else
|
||||
switch (m_nHoverOption) {
|
||||
case HOVEROPTION_RADIO_0:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = HEAD_RADIO;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4040,7 +4041,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_1:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = DOUBLE_CLEF;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4048,7 +4049,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_2:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = JAH_RADIO;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4056,7 +4057,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_3:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = RISE_FM;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4064,7 +4065,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_4:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = LIPS_106;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4072,7 +4073,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_5:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = GAME_FM;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4080,7 +4081,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_6:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = MSX_FM;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4088,7 +4089,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_7:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = FLASHBACK;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4096,7 +4097,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_8:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = CHATTERBOX;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4104,7 +4105,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
OutputDebugString("FRONTEND RADIO STATION CHANGED");
|
||||
break;
|
||||
case HOVEROPTION_RADIO_9:
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
m_PrefsRadioStation = USERTRACK;
|
||||
SaveSettings();
|
||||
DMAudio.SetRadioInCar(m_PrefsRadioStation);
|
||||
|
@ -4234,11 +4235,11 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
|| CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
|
||||
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
|
||||
if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
else if (option == MENUACTION_SFXVOLUME)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
|
||||
else if (option == MENUACTION_MOUSESENS)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
|
||||
}
|
||||
#ifndef TIDY_UP_PBP
|
||||
|
@ -4298,14 +4299,14 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
|
||||
#ifdef PS2_LIKE_MENU
|
||||
if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
bottomBarActive = false;
|
||||
curBottomBarOption = hoveredBottomBarOption;
|
||||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, false);
|
||||
return;
|
||||
} else if (bottomBarActive) {
|
||||
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
bottomBarActive = false;
|
||||
|
||||
// If there's a menu change with fade ongoing, finish it now
|
||||
|
@ -4315,7 +4316,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
} else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
|
||||
|| CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (curBottomBarOption > 0)
|
||||
curBottomBarOption--;
|
||||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
|
||||
|
@ -4323,7 +4324,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
} else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
|
||||
|| CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
|
||||
m_bShowMouse = false;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (curBottomBarOption < bbTabCount-1)
|
||||
curBottomBarOption++;
|
||||
ChangeScreen(bbNames[curBottomBarOption].screenId, 0, true, true);
|
||||
|
@ -4363,9 +4364,9 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||||
else
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
} else
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_COMPLETED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
|
||||
} else {
|
||||
// This is duplicate, back button already processed below
|
||||
#ifndef TIDY_UP_PBP
|
||||
|
@ -4381,7 +4382,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||||
} else {
|
||||
if (m_nCurrScreen != MENUPAGE_NEW_GAME_RELOAD) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
}
|
||||
}
|
||||
} else if (option != MENUACTION_CHANGEMENU && option != MENUACTION_BRIGHTNESS && option != MENUACTION_DRAWDIST
|
||||
|
@ -4389,7 +4390,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
&& option != MENUACTION_CHECKSAVE && option != MENUACTION_UNK24
|
||||
&& option != MENUACTION_MOUSESENS && option != MENUACTION_SCREENRES) {
|
||||
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
}
|
||||
|
||||
if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) || (m_nCurrScreen == MENUPAGE_SKIN_SELECT)) {
|
||||
|
@ -4588,7 +4589,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
SaveSettings();
|
||||
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
|
||||
break;
|
||||
case MENUACTION_REDEFCTRL:
|
||||
case MENUACTION_KEYBOARDCTRLS:
|
||||
ChangeScreen(MENUPAGE_KEYBOARD_CONTROLS, 0, true, true);
|
||||
m_nSelectedListRow = 0;
|
||||
m_nCurrExLayer = HOVEROPTION_LIST;
|
||||
|
@ -4615,7 +4616,8 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
#endif
|
||||
break;
|
||||
case MENUACTION_DONTCANCEL:
|
||||
ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true);
|
||||
ChangeScreen(!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_PreviousPage[1] : aScreens[m_nCurrScreen].m_PreviousPage[0],
|
||||
GetPreviousPageOption(), true, true);
|
||||
break;
|
||||
case MENUACTION_SCREENRES:
|
||||
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
|
||||
|
@ -4631,7 +4633,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
if (selectedProvider != -1) {
|
||||
m_nPrefsAudio3DProviderIndex = DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
|
||||
if (selectedProvider == m_nPrefsAudio3DProviderIndex) {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SetHelperText(0);
|
||||
} else {
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
|
||||
|
@ -4784,7 +4786,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
|
||||
if (goBack) {
|
||||
ResetHelperText();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_BACK, 0);
|
||||
#ifdef PS2_LIKE_MENU
|
||||
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) {
|
||||
#else
|
||||
|
@ -4897,7 +4899,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
|
||||
case MENUACTION_RADIO:
|
||||
m_PrefsRadioStation += changeValueBy;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
if (DMAudio.IsMP3RadioChannelAvailable()) {
|
||||
if (m_PrefsRadioStation < HEAD_RADIO)
|
||||
m_PrefsRadioStation = USERTRACK;
|
||||
|
@ -4925,14 +4927,14 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
if (m_PrefsUseWideScreen < 0)
|
||||
m_PrefsUseWideScreen = 2;
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#endif
|
||||
case MENUACTION_SCREENRES:
|
||||
if (m_bGameNotLoaded) {
|
||||
RwChar** videoMods = _psGetVideoModeList();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
if (changeValueBy > 0) {
|
||||
do {
|
||||
++m_nDisplayVideoMode;
|
||||
|
@ -4955,7 +4957,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
m_nPrefsAudio3DProviderIndex += changeValueBy;
|
||||
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
break;
|
||||
case MENUACTION_SPEAKERCONF:
|
||||
if (m_nPrefsAudio3DProviderIndex != -1) {
|
||||
|
@ -4963,13 +4965,13 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
|
||||
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
|
||||
SaveSettings();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
}
|
||||
break;
|
||||
case MENUACTION_CTRLMETHOD:
|
||||
m_ControlMethod = !m_ControlMethod;
|
||||
CCamera::m_bUseMouse3rdPerson = !m_ControlMethod;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
|
@ -4993,7 +4995,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
} else if (option.type == FEOPTION_DYNAMIC) {
|
||||
option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
}
|
||||
else
|
||||
assert(0 && "Custom frontend options are borked");
|
||||
|
@ -5008,7 +5010,7 @@ CMenuManager::ProcessButtonPresses(void)
|
|||
} else {
|
||||
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5024,31 +5026,31 @@ CMenuManager::ProcessOnOffMenuOptions()
|
|||
CPad::GetPad(0)->StartShake(350, 150);
|
||||
TimeToStopPadShaking = CTimer::GetTimeInMillisecondsPauseMode() + 500;
|
||||
}
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_CTRLCONFIG:
|
||||
CPad::GetPad(0)->Mode++;
|
||||
if (CPad::GetPad(0)->Mode > 3)
|
||||
CPad::GetPad(0)->Mode = 0;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_CTRLDISPLAY:
|
||||
m_DisplayControllerOnFoot = !m_DisplayControllerOnFoot;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_FRAMESYNC:
|
||||
m_PrefsVsyncDisp = !m_PrefsVsyncDisp;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_FRAMELIMIT:
|
||||
m_PrefsFrameLimiter = !m_PrefsFrameLimiter;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_TRAILS:
|
||||
CMBlur::BlurOn = !CMBlur::BlurOn;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
if (CMBlur::BlurOn)
|
||||
CMBlur::MotionBlurOpen(Scene.camera);
|
||||
|
@ -5057,60 +5059,60 @@ CMenuManager::ProcessOnOffMenuOptions()
|
|||
break;
|
||||
case MENUACTION_SUBTITLES:
|
||||
m_PrefsShowSubtitles = !m_PrefsShowSubtitles;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#ifndef ASPECT_RATIO_SCALE
|
||||
case MENUACTION_WIDESCREEN:
|
||||
m_PrefsUseWideScreen = !m_PrefsUseWideScreen;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
#endif
|
||||
case MENUACTION_SETDBGFLAG:
|
||||
CTheScripts::InvertDebugFlag();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
|
||||
gbBigWhiteDebugLightSwitchedOn = !gbBigWhiteDebugLightSwitchedOn;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_PEDROADGROUPS:
|
||||
gbShowPedRoadGroups = !gbShowPedRoadGroups;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_CARROADGROUPS:
|
||||
gbShowCarRoadGroups = !gbShowCarRoadGroups;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_COLLISIONPOLYS:
|
||||
gbShowCollisionPolys = !gbShowCollisionPolys;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
case MENUACTION_MP_PLAYERCOLOR:
|
||||
PickNewPlayerColour();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_SHOWHEADBOB:
|
||||
TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_INVVERT:
|
||||
MousePointerStateHelper.bInvertVertically = !MousePointerStateHelper.bInvertVertically;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_DYNAMICACOUSTIC:
|
||||
m_PrefsDMA = !m_PrefsDMA;
|
||||
DMAudio.SetDynamicAcousticModelingStatus(m_PrefsDMA);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_MOUSESTEER:
|
||||
CVehicle::m_bDisableMouseSteering = !CVehicle::m_bDisableMouseSteering;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
SaveSettings();
|
||||
break;
|
||||
}
|
||||
|
@ -5678,7 +5680,7 @@ CMenuManager::PrintMap(void)
|
|||
float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
|
||||
float y = 2000.0f - ((mapPoint.y - diffY) / (fMapSize * 2)) * 4000.0f;
|
||||
CRadar::ToggleTargetMarker(x, y);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -327,7 +327,7 @@ enum eMenuAction
|
|||
MENUACTION_UNK69,
|
||||
MENUACTION_UNK70,
|
||||
MENUACTION_FINDMP,
|
||||
MENUACTION_REDEFCTRL,
|
||||
MENUACTION_KEYBOARDCTRLS,
|
||||
MENUACTION_UNK73,
|
||||
MENUACTION_INITMP,
|
||||
MENUACTION_MP_PLAYERCOLOR,
|
||||
|
|
|
@ -61,38 +61,38 @@ CMenuScreen aScreens[] = {
|
|||
|
||||
// MENUPAGE_LANGUAGE_SETTINGS = 7
|
||||
{ "FET_LAN", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
|
||||
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
||||
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
||||
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
||||
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
||||
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
},
|
||||
|
||||
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
|
||||
{ "FET_LG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
|
||||
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL0", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_3, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_4, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_5, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_6, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_7, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_8, MENUPAGE_LOAD_SLOT_CONFIRM,
|
||||
},
|
||||
|
||||
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
|
||||
{ "FET_DG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
|
||||
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL0", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
|
||||
},
|
||||
|
||||
// MENUPAGE_NEW_GAME_RELOAD = 10
|
||||
|
@ -269,7 +269,7 @@ CMenuScreen aScreens[] = {
|
|||
// MENUPAGE_CONTROLLER_PC = 35
|
||||
{ "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
|
||||
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
||||
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
|
||||
MENUACTION_KEYBOARDCTRLS,"FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
|
||||
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
|
||||
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
|
@ -330,7 +330,7 @@ CMenuScreen aScreens[] = {
|
|||
// MENUPAGE_EXIT = 42
|
||||
{ "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
|
||||
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_DONTCANCEL, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_CANCELGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
},
|
||||
|
||||
|
|
|
@ -397,7 +397,7 @@ CPlayerInfo::Process(void)
|
|||
else
|
||||
enterOrExitVeh = CPad::GetPad(0)->GetExitVehicle();
|
||||
|
||||
if (enterOrExitVeh && m_pPed->m_nPedState != PED_SNIPER_MODE && m_pPed->m_nPedState != PED_ROCKET_ODE) {
|
||||
if (enterOrExitVeh && m_pPed->m_nPedState != PED_SNIPER_MODE && m_pPed->m_nPedState != PED_ROCKET_MODE) {
|
||||
if (m_pPed->bInVehicle) {
|
||||
if (!m_pRemoteVehicle) {
|
||||
CEntity *surfaceBelowVeh = m_pPed->m_pMyVehicle->m_pCurGroundEntity;
|
||||
|
|
|
@ -829,6 +829,9 @@ CPed::ClearAimFlag(void)
|
|||
bIsAimingGun = false;
|
||||
bIsRestoringGun = true;
|
||||
m_pedIK.m_flags &= ~CPedIK::AIMS_WITH_ARM;
|
||||
#ifdef VC_PED_PORTS
|
||||
m_lookTimer = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
if (IsPlayer())
|
||||
|
@ -3378,9 +3381,14 @@ CPed::SetStoredState(void)
|
|||
if (m_nMoveState == PEDMOVE_NONE || m_nMoveState == PEDMOVE_STILL)
|
||||
m_nMoveState = PEDMOVE_WALK;
|
||||
}
|
||||
#ifdef VC_PED_PORTS
|
||||
if (m_nPedState != PED_IDLE)
|
||||
#endif
|
||||
{
|
||||
m_nLastPedState = m_nPedState;
|
||||
if (m_nMoveState >= m_nPrevMoveState)
|
||||
m_nPrevMoveState = m_nMoveState;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -5149,7 +5157,10 @@ CPed::SetWaitState(eWaitState state, void *time)
|
|||
case WAITSTATE_DOUBLEBACK:
|
||||
m_headingRate = 0.0f;
|
||||
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 3500;
|
||||
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
|
||||
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
|
||||
#ifdef FIX_BUGS
|
||||
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
|
||||
#endif
|
||||
break;
|
||||
case WAITSTATE_HITWALL:
|
||||
m_headingRate = 2.0f;
|
||||
|
@ -5183,7 +5194,10 @@ CPed::SetWaitState(eWaitState state, void *time)
|
|||
SetMoveAnim();
|
||||
m_headingRate = 0.0f;
|
||||
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
|
||||
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
|
||||
#ifdef FIX_BUGS
|
||||
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
|
||||
#endif
|
||||
|
||||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
|
||||
ClearObjective();
|
||||
|
@ -5196,7 +5210,11 @@ CPed::SetWaitState(eWaitState state, void *time)
|
|||
SetMoveAnim();
|
||||
m_headingRate = 0.0f;
|
||||
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
|
||||
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_HBHB, 4.0f);
|
||||
#ifdef FIX_BUGS
|
||||
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
|
||||
#endif
|
||||
|
||||
break;
|
||||
case WAITSTATE_PLAYANIM_COWER:
|
||||
waitAnim = ANIM_HANDSCOWER;
|
||||
|
@ -5238,7 +5256,10 @@ CPed::SetWaitState(eWaitState state, void *time)
|
|||
SetMoveAnim();
|
||||
m_headingRate = 0.0f;
|
||||
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 2500;
|
||||
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
|
||||
animAssoc = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_IDLE_TIRED, 4.0f);
|
||||
#ifdef FIX_BUGS
|
||||
animAssoc->SetFinishCallback(RestoreHeadingRateCB, this);
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
m_nWaitState = WAITSTATE_FALSE;
|
||||
|
@ -5730,6 +5751,9 @@ CPed::SetChat(CEntity *chatWith, uint32 time)
|
|||
|
||||
m_nPedState = PED_CHAT;
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
#ifdef VC_PED_PORTS
|
||||
m_lookTimer = 0;
|
||||
#endif
|
||||
SetLookFlag(chatWith, true);
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000;
|
||||
|
@ -5738,9 +5762,6 @@ CPed::SetChat(CEntity *chatWith, uint32 time)
|
|||
void
|
||||
CPed::SetDead(void)
|
||||
{
|
||||
#ifdef VC_PED_PORTS
|
||||
if (!RpAnimBlendClumpGetAssociation(GetClump(), ANIM_DROWN))
|
||||
#endif
|
||||
bUsesCollision = false;
|
||||
|
||||
m_fHealth = 0.0f;
|
||||
|
@ -9236,17 +9257,6 @@ CPed::ProcessControl(void)
|
|||
|
||||
float oldDestRot = CGeneral::LimitRadianAngle(m_fRotationDest);
|
||||
|
||||
#ifdef VC_PED_PORTS
|
||||
if (m_nPedState == PED_FOLLOW_PATH) {
|
||||
if (DotProduct(m_vecDamageNormal, GetForward()) < -0.866f && CanPedJumpThis(collidingEnt, &m_vecDamageNormal)) {
|
||||
SetJump();
|
||||
|
||||
// Moved break into here, for compatibility with III
|
||||
break;
|
||||
}
|
||||
// break;
|
||||
}
|
||||
#endif
|
||||
if (m_pedInObjective &&
|
||||
(m_objective == OBJECTIVE_GOTO_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT)) {
|
||||
|
||||
|
@ -10072,7 +10082,7 @@ CPed::ProcessControl(void)
|
|||
case PED_SEEK_ENTITY:
|
||||
case PED_PURSUE:
|
||||
case PED_SNIPER_MODE:
|
||||
case PED_ROCKET_ODE:
|
||||
case PED_ROCKET_MODE:
|
||||
case PED_DUMMY:
|
||||
case PED_FACE_PHONE:
|
||||
case PED_MAKE_CALL:
|
||||
|
|
|
@ -231,7 +231,7 @@ enum PedState
|
|||
PED_PURSUE,
|
||||
PED_FOLLOW_PATH,
|
||||
PED_SNIPER_MODE,
|
||||
PED_ROCKET_ODE,
|
||||
PED_ROCKET_MODE,
|
||||
PED_DUMMY,
|
||||
PED_PAUSE,
|
||||
PED_ATTACK,
|
||||
|
|
|
@ -1058,6 +1058,9 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
|
|||
}
|
||||
|
||||
#ifdef FREE_CAM
|
||||
static int8 changedHeadingRate = 0;
|
||||
if (changedHeadingRate == 2) changedHeadingRate = 1;
|
||||
|
||||
// Rotate player/arm when shooting. We don't have auto-rotation anymore
|
||||
if (CCamera::m_bUseMouse3rdPerson && CCamera::bFreeCam &&
|
||||
m_nSelectedWepSlot == m_currentWeapon && m_nMoveState != PEDMOVE_SPRINT) {
|
||||
|
@ -1081,6 +1084,7 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
|
|||
#endif
|
||||
} else {
|
||||
m_fRotationDest = limitedCam;
|
||||
changedHeadingRate = 2;
|
||||
m_headingRate = 50.0f;
|
||||
|
||||
// Anim. fix for shotgun, ak47 and m16 (we must finish rot. it quickly)
|
||||
|
@ -1099,10 +1103,12 @@ CPlayerPed::ProcessPlayerWeapon(CPad *padUsed)
|
|||
}
|
||||
} else if (weaponInfo->m_bCanAimWithArm)
|
||||
ClearPointGunAt();
|
||||
else
|
||||
RestoreHeadingRate();
|
||||
}
|
||||
}
|
||||
if (changedHeadingRate == 1) {
|
||||
changedHeadingRate = 0;
|
||||
RestoreHeadingRate();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (padUsed->GetTarget() && m_nSelectedWepSlot == m_currentWeapon && m_nMoveState != PEDMOVE_SPRINT) {
|
||||
|
@ -1347,7 +1353,7 @@ CPlayerPed::ProcessControl(void)
|
|||
case PED_WANDER_PATH:
|
||||
case PED_PURSUE:
|
||||
case PED_FOLLOW_PATH:
|
||||
case PED_ROCKET_ODE:
|
||||
case PED_ROCKET_MODE:
|
||||
case PED_DUMMY:
|
||||
case PED_PAUSE:
|
||||
case PED_FACE_PHONE:
|
||||
|
|
|
@ -1044,7 +1044,7 @@ void CHud::DrawAfterFade()
|
|||
m_fHelpMessageTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
|
||||
|
||||
if (TheCamera.m_ScreenReductionPercentage == 0.0f)
|
||||
DMAudio.PlayFrontEndSound(SOUND_A0, 0);
|
||||
DMAudio.PlayFrontEndSound(SOUND_HUD, 0);
|
||||
break;
|
||||
case 1:
|
||||
case 2:
|
||||
|
|
|
@ -197,7 +197,7 @@ CTrain::ProcessControl(void)
|
|||
if(m_bTrainStopping){
|
||||
m_nDoorTimer = CTimer::GetTimeInMilliseconds() + 1000;
|
||||
m_nDoorState = TRAIN_DOOR_OPENING;
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_18, 0.0f);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_TRAIN_DOOR_CLOSE, 0.0f);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -214,7 +214,7 @@ CTrain::ProcessControl(void)
|
|||
if(!m_bTrainStopping){
|
||||
m_nDoorTimer = CTimer::GetTimeInMilliseconds() + 1000;
|
||||
m_nDoorState = TRAIN_DOOR_CLOSING;
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_19, 0.0f);
|
||||
DMAudio.PlayOneShot(m_audioEntityId, SOUND_TRAIN_DOOR_OPEN, 0.0f);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -265,8 +265,11 @@ public:
|
|||
void InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage);
|
||||
void DoFixedMachineGuns(void);
|
||||
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1 && GetStatus() != STATUS_WRECKED; }
|
||||
#else
|
||||
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
|
||||
#endif
|
||||
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }
|
||||
bool IsTaxi(void) { return GetModelIndex() == MI_TAXI || GetModelIndex() == MI_CABBIE || GetModelIndex() == MI_BORGNINE; }
|
||||
AnimationId GetDriverAnim(void) { return IsCar() && bLowVehicle ? ANIM_CAR_LSIT : (IsBoat() && GetModelIndex() != MI_SPEEDER ? ANIM_DRIVE_BOAT : ANIM_CAR_SIT); }
|
||||
|
|
Loading…
Reference in a new issue