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tiny rendering fixes
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@ -246,6 +246,7 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
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drawInst(header, inst);
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inst++;
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}
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d3d::setTexture(1, nil);
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}
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void
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@ -253,6 +253,7 @@ worldRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
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drawInst(header, inst);
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inst++;
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}
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setTexture(1, nil);
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#ifndef RW_GL_USE_VAOS
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disableAttribPointers(header->attribDesc, header->numAttribs);
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#endif
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