2019-05-18 10:39:39 +00:00
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#include "common.h"
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#include "patcher.h"
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#include "CarCtrl.h"
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2019-06-24 14:57:54 +00:00
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int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
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2019-06-30 10:59:55 +00:00
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int &CCarCtrl::NumAmbulancesOnDuty = *(int*)0x885BB0;
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int &CCarCtrl::NumFiretrucksOnDuty = *(int*)0x9411F0;
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2019-06-29 09:09:33 +00:00
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bool &CCarCtrl::bCarsGeneratedAroundCamera = *(bool*)0x95CD8A;
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2019-07-03 22:16:24 +00:00
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float& CCarCtrl::CarDensityMultiplier = *(float*)0x5EC8B4;
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2019-06-24 14:57:54 +00:00
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2019-06-17 08:30:02 +00:00
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WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
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2019-06-28 10:34:02 +00:00
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WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
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WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
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WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }
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2019-07-14 11:49:27 +00:00
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WRAPPER bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool) { EAXJMP(0x41FA00); }
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WRAPPER void CCarCtrl::JoinCarWithRoadSystem(CVehicle*) { EAXJMP(0x41F820); }
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2019-07-17 11:19:20 +00:00
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WRAPPER void CCarCtrl::SteerAICarWithPhysics(CVehicle*) { EAXJMP(0x41DA60); }
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WRAPPER void CCarCtrl::UpdateCarOnRails(CVehicle*) { EAXJMP(0x418880); }
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