2019-05-29 00:52:30 +00:00
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#pragma once
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2020-01-25 10:41:22 +00:00
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class cAudioScriptObject
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{
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public:
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int16 AudioId;
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CVector Posn;
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int32 AudioEntity;
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2020-08-20 11:47:53 +00:00
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cAudioScriptObject();
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~cAudioScriptObject();
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2020-01-25 10:41:22 +00:00
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void Reset(); /// ok
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static void* operator new(size_t);
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static void* operator new(size_t, int);
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static void operator delete(void*, size_t);
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static void operator delete(void*, int);
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2020-03-11 07:12:40 +00:00
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2020-03-31 13:09:18 +00:00
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static void LoadAllAudioScriptObjects(uint8 *buf, uint32 size);
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2020-03-11 07:12:40 +00:00
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static void SaveAllAudioScriptObjects(uint8 *buf, uint32 *size);
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2020-01-25 10:41:22 +00:00
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};
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2020-05-10 15:49:33 +00:00
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VALIDATE_SIZE(cAudioScriptObject, 20);
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2020-01-25 10:41:22 +00:00
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2019-06-16 22:16:38 +00:00
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extern void PlayOneShotScriptObject(uint8 id, CVector const &pos);
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