2019-06-02 15:13:56 +00:00
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#pragma once
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#include "Ped.h"
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2019-12-22 15:28:16 +00:00
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class CAccident;
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class CFire;
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enum EmergencyPedState
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{
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EMERGENCY_PED_READY = 0x0,
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EMERGENCY_PED_DETERMINE_NEXT_STATE = 0x1, // you can set that anytime you want
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EMERGENCY_PED_START_CPR = 0x2,
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EMERGENCY_PED_FLAG_4 = 0x4, // unused
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EMERGENCY_PED_FLAG_8 = 0x8, // unused
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EMERGENCY_PED_FACE_TO_PATIENT = 0x10, // for CPR
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EMERGENCY_PED_PERFORM_CPR = 0x20,
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EMERGENCY_PED_STOP_CPR = 0x40,
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EMERGENCY_PED_STAND_STILL = 0x80, // waiting colleagues for medics, "extinguishing" fire for firemen
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EMERGENCY_PED_STOP = 0x100,
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};
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2019-06-02 15:13:56 +00:00
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class CEmergencyPed : public CPed
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{
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public:
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2019-12-22 15:28:16 +00:00
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CPed *m_pRevivedPed;
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EmergencyPedState m_nEmergencyPedState;
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CAccident *m_pAttendedAccident;
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CFire *m_pAttendedFire;
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2020-04-19 04:14:13 +00:00
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bool m_bStartedToCPR; // set but unused
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int32 field_1360; // set to 0 but unused
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2019-07-14 09:49:03 +00:00
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CEmergencyPed(uint32);
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2019-12-22 15:28:16 +00:00
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~CEmergencyPed() { }
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bool InRange(CPed*);
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2019-07-14 12:00:36 +00:00
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void ProcessControl(void);
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2019-12-22 15:28:16 +00:00
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void FiremanAI(void);
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void MedicAI(void);
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2019-06-02 15:13:56 +00:00
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};
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2020-04-23 20:25:18 +00:00
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#ifndef PED_SKIN
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2020-05-10 15:49:33 +00:00
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VALIDATE_SIZE(CEmergencyPed, 0x554);
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2020-04-23 20:25:18 +00:00
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#endif
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