2020-04-09 18:50:24 +00:00
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#include "common.h"
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#include "patcher.h"
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#include "DMAudio.h"
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#include "AudioManager.h"
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#include "AudioSamples.h"
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#include "MusicManager.h"
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#include "PoliceRadio.h"
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#include "PlayerPed.h"
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#include "sampman.h"
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#include "Zones.h"
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#include "Vehicle.h"
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#include "World.h"
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const int maxVolume = 127;
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int policeChannel = channels + 1;
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struct tPoliceRadioZone {
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char m_aName[8];
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uint32 m_nSampleIndex;
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int32 field_12;
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};
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tPoliceRadioZone (&ZoneSfx)[NUMAUDIOZONES] = *(tPoliceRadioZone(*)[NUMAUDIOZONES])*(uintptr*)0x880240;
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char *SubZo2Label = (char*)0x6E9918;
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char *SubZo3Label = (char*)0x6E9870;
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int32 &g_nMissionAudioSfx = *(int32*)0x60ED84;
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int8 &g_nMissionAudioPlayingStatus = *(int8*)0x60ED88;
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uint8 &gSpecialSuspectLastSeenReport = *(uint8*)0x95CD4D;
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uint32 (&gMinTimeToNextReport)[NUM_CRIME_TYPES] = *(uint32(*)[NUM_CRIME_TYPES])*(uintptr*)0x8E2828;
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void
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cAudioManager::InitialisePoliceRadioZones()
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{
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for (int32 i = 0; i < NUMAUDIOZONES; i++)
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memset(ZoneSfx[i].m_aName, 0, 8);
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#define SETZONESFX(i, name, sample) \
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strcpy(ZoneSfx[i].m_aName, name); \
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ZoneSfx[i].m_nSampleIndex = sample;
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SETZONESFX(0, "HOSPI_2", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(1, "CONSTRU", SFX_POLICE_RADIO_FORT_STAUNTON);
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SETZONESFX(2, "STADIUM", SFX_POLICE_RADIO_ASPATRIA);
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SETZONESFX(3, "YAKUSA", SFX_POLICE_RADIO_TORRINGTON);
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SETZONESFX(4, "SHOPING", SFX_POLICE_RADIO_BEDFORD_POINT);
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SETZONESFX(5, "COM_EAS", SFX_POLICE_RADIO_NEWPORT);
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SETZONESFX(6, "PARK", SFX_POLICE_RADIO_BELLEVILLE_PARK);
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SETZONESFX(7, "UNIVERS", SFX_POLICE_RADIO_LIBERTY_CAMPUS);
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SETZONESFX(8, "BIG_DAM", SFX_POLICE_RADIO_COCHRANE_DAM);
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SETZONESFX(9, "SUB_IND", SFX_POLICE_RADIO_PIKE_CREEK);
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SETZONESFX(10, "SWANKS", SFX_POLICE_RADIO_CEDAR_GROVE);
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SETZONESFX(11, "PROJECT", SFX_POLICE_RADIO_WICHITA_GARDENS);
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SETZONESFX(12, "AIRPORT", SFX_POLICE_RADIO_FRANCIS_INTERNATIONAL_AIRPORT);
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SETZONESFX(13, "PORT_W", SFX_POLICE_RADIO_CALLAHAN_POINT);
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SETZONESFX(14, "PORT_S", SFX_POLICE_RADIO_ATLANTIC_QUAYS);
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SETZONESFX(15, "PORT_E", SFX_POLICE_RADIO_PORTLAND_HARBOUR);
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SETZONESFX(16, "PORT_I", SFX_POLICE_RADIO_TRENTON);
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SETZONESFX(17, "CHINA", SFX_POLICE_RADIO_CHINATOWN);
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SETZONESFX(18, "REDLIGH", SFX_POLICE_RADIO_RED_LIGHT_DISTRICT);
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SETZONESFX(19, "TOWERS", SFX_POLICE_RADIO_HEPBURN_HEIGHTS);
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SETZONESFX(20, "LITTLEI", SFX_POLICE_RADIO_SAINT_MARKS);
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SETZONESFX(21, "HARWOOD", SFX_POLICE_RADIO_HARWOOD);
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SETZONESFX(22, "EASTBAY", SFX_POLICE_RADIO_PORTLAND_BEACH);
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SETZONESFX(23, "S_VIEW", SFX_POLICE_RADIO_PORTLAND_STRAIGHTS);
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SETZONESFX(24, "CITYZON", SFX_POLICE_RADIO_LIBERTY_CITY);
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SETZONESFX(25, "IND_ZON", SFX_POLICE_RADIO_PORTLAND);
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SETZONESFX(26, "COM_ZON", SFX_POLICE_RADIO_STAUNTON_ISLAND);
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SETZONESFX(27, "SUB_ZON", SFX_POLICE_RADIO_SHORESIDE_VALE);
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SETZONESFX(28, "SUB_ZO2", SFX_POLICE_RADIO_SHORESIDE_VALE);
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SETZONESFX(29, "SUB_ZO3", SFX_POLICE_RADIO_SHORESIDE_VALE);
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SETZONESFX(30, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(31, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(32, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(33, "A", SFX_POLICE_RADIO_ROCKFORD);
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SETZONESFX(34, "A", SFX_POLICE_RADIO_ROCKFORD);
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#undef SETZONESFX
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strcpy(SubZo2Label, "SUB_ZO2");
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strcpy(SubZo3Label, "SUB_ZO3");
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}
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void
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cAudioManager::InitialisePoliceRadio()
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{
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m_sPoliceRadioQueue.policeChannelTimer = 0;
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m_sPoliceRadioQueue.policeChannelTimerSeconds = 0;
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m_sPoliceRadioQueue.policeChannelCounterSeconds = 0;
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for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++)
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m_sPoliceRadioQueue.crimes[i].type = 0;
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SampleManager.SetChannelReverbFlag(policeChannel, 0);
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gSpecialSuspectLastSeenReport = false;
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for (int32 i = 0; i < ARRAY_SIZE(gMinTimeToNextReport); i++)
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gMinTimeToNextReport[i] = m_FrameCounter;
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}
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void
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cAudioManager::ResetPoliceRadio()
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{
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if (!m_bIsInitialised) return;
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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InitialisePoliceRadio();
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}
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void
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cAudioManager::SetMissionScriptPoliceAudio(int32 sfx) const
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{
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if (!m_bIsInitialised) return;
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if (g_nMissionAudioPlayingStatus != 1) {
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g_nMissionAudioPlayingStatus = 0;
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g_nMissionAudioSfx = sfx;
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}
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}
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int8
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cAudioManager::GetMissionScriptPoliceAudioPlayingStatus() const
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{
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return g_nMissionAudioPlayingStatus;
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}
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void
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cAudioManager::DoPoliceRadioCrackle()
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{
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m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
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2020-04-12 00:39:27 +00:00
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m_sQueueSample.m_nCounter = 0;
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2020-04-09 18:50:24 +00:00
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m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
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m_sQueueSample.m_bBankIndex = SAMPLEBANK_MAIN;
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m_sQueueSample.m_bIs2D = true;
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m_sQueueSample.m_nReleasingVolumeModificator = 10;
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m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_bVolume = m_anRandomTable[2] % 20 + 15;
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m_sQueueSample.m_nLoopCount = 0;
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m_sQueueSample.m_bEmittingVolume = m_sQueueSample.m_bVolume;
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m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_POLICE_RADIO_CRACKLE);
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m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_POLICE_RADIO_CRACKLE);
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2020-04-12 00:39:27 +00:00
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m_sQueueSample.m_bReleasingSoundFlag = false;
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2020-04-09 18:50:24 +00:00
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m_sQueueSample.m_bReverbFlag = false;
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m_sQueueSample.m_bOffset = 63;
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m_sQueueSample.m_nReleasingVolumeDivider = 3;
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m_sQueueSample.m_bRequireReflection = false;
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AddSampleToRequestedQueue();
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}
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void
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cAudioManager::ServicePoliceRadio()
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{
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2020-04-12 00:39:27 +00:00
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int32 wantedLevel = 0; // uninitialized variable
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2020-04-09 18:50:24 +00:00
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static uint32 nLastSeen = 300;
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2020-04-12 00:39:27 +00:00
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if(!m_bIsInitialised) return;
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2020-04-09 18:50:24 +00:00
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2020-04-12 00:39:27 +00:00
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if(!m_bUserPause) {
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2020-04-09 18:50:24 +00:00
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bool crimeReport = SetupCrimeReport();
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2020-04-12 00:39:27 +00:00
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#ifdef FIX_BUGS // Crash at 0x5fe6ef
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if(!FindPlayerPed() || !FindPlayerPed()->m_pWanted) return;
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#endif
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2020-04-09 18:50:24 +00:00
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wantedLevel = FindPlayerPed()->m_pWanted->m_nWantedLevel;
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2020-04-12 00:39:27 +00:00
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if(!crimeReport) {
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if(wantedLevel) {
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if(nLastSeen) {
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2020-04-09 18:50:24 +00:00
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--nLastSeen;
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} else {
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nLastSeen = m_anRandomTable[1] % 1000 + 2000;
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SetupSuspectLastSeenReport();
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}
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}
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}
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}
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ServicePoliceRadioChannel(wantedLevel);
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}
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void
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cAudioManager::ServicePoliceRadioChannel(int32 wantedLevel)
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{
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bool processed = false;
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uint32 sample;
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int32 freq;
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static int cWait = 0;
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static bool bChannelOpen = false;
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static uint8 bMissionAudioPhysicalPlayingStatus = 0;
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static int32 PoliceChannelFreq = 5500;
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if (!m_bIsInitialised) return;
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if (m_bUserPause) {
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if (SampleManager.GetChannelUsedFlag(policeChannel)) SampleManager.StopChannel(policeChannel);
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if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && bMissionAudioPhysicalPlayingStatus == 1 &&
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SampleManager.IsStreamPlaying(1)) {
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SampleManager.PauseStream(1, 1);
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}
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} else {
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if (m_bPreviousUserPause && g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES &&
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bMissionAudioPhysicalPlayingStatus == 1) {
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SampleManager.PauseStream(0, 1);
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}
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if (m_sPoliceRadioQueue.policeChannelTimer == 0) bChannelOpen = false;
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if (cWait) {
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--cWait;
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return;
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}
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if (g_nMissionAudioSfx != TOTAL_AUDIO_SAMPLES && !bChannelOpen) {
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if (g_nMissionAudioPlayingStatus) {
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if (g_nMissionAudioPlayingStatus == 1 && !bMissionAudioPhysicalPlayingStatus &&
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SampleManager.IsStreamPlaying(1)) {
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bMissionAudioPhysicalPlayingStatus = 1;
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}
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if (bMissionAudioPhysicalPlayingStatus == 1) {
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if (SampleManager.IsStreamPlaying(1)) {
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DoPoliceRadioCrackle();
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} else {
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bMissionAudioPhysicalPlayingStatus = 2;
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g_nMissionAudioPlayingStatus = 2;
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g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
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cWait = 30;
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}
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return;
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}
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} else if (!SampleManager.GetChannelUsedFlag(policeChannel)) {
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SampleManager.PreloadStreamedFile(g_nMissionAudioSfx, 1);
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SampleManager.SetStreamedVolumeAndPan(maxVolume, 63, 1, 1);
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SampleManager.StartPreloadedStreamedFile(1);
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g_nMissionAudioPlayingStatus = 1;
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bMissionAudioPhysicalPlayingStatus = 0;
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return;
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}
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}
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if (bChannelOpen) DoPoliceRadioCrackle();
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if ((g_nMissionAudioSfx == TOTAL_AUDIO_SAMPLES || g_nMissionAudioPlayingStatus != 1) &&
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!SampleManager.GetChannelUsedFlag(policeChannel) && m_sPoliceRadioQueue.policeChannelTimer) {
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if (m_sPoliceRadioQueue.policeChannelTimer) {
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sample = m_sPoliceRadioQueue.crimesSamples[m_sPoliceRadioQueue.policeChannelCounterSeconds];
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m_sPoliceRadioQueue.policeChannelTimer--;
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m_sPoliceRadioQueue.policeChannelCounterSeconds = (m_sPoliceRadioQueue.policeChannelCounterSeconds + 1) % 60;
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} else {
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sample = TOTAL_AUDIO_SAMPLES;
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}
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if (!wantedLevel) {
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if (gSpecialSuspectLastSeenReport) {
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gSpecialSuspectLastSeenReport = 0;
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} else if (((sample >= SFX_POLICE_RADIO_MESSAGE_NOISE_1) && (sample <= SFX_POLICE_RADIO_MESSAGE_NOISE_3)) || sample == TOTAL_AUDIO_SAMPLES) {
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bChannelOpen = false;
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processed = true;
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}
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}
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if (sample == TOTAL_AUDIO_SAMPLES) {
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if (!processed) cWait = 30;
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} else {
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SampleManager.InitialiseChannel(policeChannel, sample, 0);
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switch (sample) {
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case SFX_POLICE_RADIO_MESSAGE_NOISE_1:
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case SFX_POLICE_RADIO_MESSAGE_NOISE_2:
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case SFX_POLICE_RADIO_MESSAGE_NOISE_3:
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freq = m_anRandomTable[4] % 2000 + 10025;
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bChannelOpen = bChannelOpen == false;
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break;
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default: freq = SampleManager.GetSampleBaseFrequency(sample); break;
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}
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PoliceChannelFreq = freq;
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SampleManager.SetChannelFrequency(policeChannel, freq);
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SampleManager.SetChannelVolume(policeChannel, 100);
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SampleManager.SetChannelPan(policeChannel, 63);
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SampleManager.SetChannelLoopCount(policeChannel, 1);
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SampleManager.SetChannelLoopPoints(policeChannel, 0, -1);
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SampleManager.StartChannel(policeChannel);
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}
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if (processed) ResetPoliceRadio();
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}
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}
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}
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bool
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cAudioManager::SetupCrimeReport()
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{
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int16 audioZoneId;
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CZone *zone;
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float rangeX;
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float rangeY;
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float halfX;
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float halfY;
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float quarterX;
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float quarterY;
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int i;
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int32 sampleIndex;
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bool processed = false;
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if (MusicManager.m_nMusicMode == MUSICMODE_CUTSCENE) return false;
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if (60 - m_sPoliceRadioQueue.policeChannelTimer <= 9) {
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AgeCrimes();
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return true;
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}
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for (i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
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if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE)
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break;
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}
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if (i == ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) return false;
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audioZoneId = CTheZones::FindAudioZone(&m_sPoliceRadioQueue.crimes[i].position);
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if (audioZoneId >= 0 && audioZoneId < NUMAUDIOZONES) {
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zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZoneId]];
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for (int j = 0; j < NUMAUDIOZONES; j++) {
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if (strcmp(zone->name, ZoneSfx[j].m_aName) == 0) {
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sampleIndex = ZoneSfx[j].m_nSampleIndex;
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m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_WEVE_GOT);
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[1] % 2 + SFX_A_10_1);
|
|
|
|
switch (m_sPoliceRadioQueue.crimes[i].type) {
|
|
|
|
case CRIME_PED_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_PED; break;
|
|
|
|
case CRIME_COP_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_HIT_COP; break;
|
|
|
|
case CRIME_VEHICLE_BURNED: m_sPoliceRadioQueue.crimes[i].type = CRIME_STEAL_CAR; break;
|
|
|
|
case CRIME_DESTROYED_CESSNA: m_sPoliceRadioQueue.crimes[i].type = CRIME_SHOOT_HELI; break;
|
|
|
|
default: break;
|
|
|
|
}
|
|
|
|
m_sPoliceRadioQueue.Add(m_sPoliceRadioQueue.crimes[i].type + SFX_CRIME_1 - 1);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_IN);
|
|
|
|
if (sampleIndex == SFX_POLICE_RADIO_SHORESIDE_VALE &&
|
|
|
|
(strcmp(zone->name, SubZo2Label) == 0 || strcmp(zone->name, SubZo3Label) == 0)) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_NORTH);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_EAST);
|
|
|
|
} else {
|
|
|
|
rangeX = zone->maxx - zone->minx;
|
|
|
|
rangeY = zone->maxy - zone->miny;
|
|
|
|
halfX = 0.5f * rangeX + zone->minx;
|
|
|
|
halfY = 0.5f * rangeY + zone->miny;
|
|
|
|
quarterX = 0.25f * rangeX;
|
|
|
|
quarterY = 0.25f * rangeY;
|
|
|
|
|
|
|
|
if (m_sPoliceRadioQueue.crimes[i].position.y > halfY + quarterY) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_NORTH);
|
|
|
|
processed = true;
|
|
|
|
} else if (m_sPoliceRadioQueue.crimes[i].position.y < halfY - quarterY) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_SOUTH);
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (m_sPoliceRadioQueue.crimes[i].position.x > halfX + quarterX)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_EAST);
|
|
|
|
else if (m_sPoliceRadioQueue.crimes[i].position.x < halfX - quarterX)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_WEST);
|
|
|
|
else if (!processed)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
|
|
|
|
|
|
|
|
m_sPoliceRadioQueue.Add(sampleIndex);
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
|
|
|
|
AgeCrimes();
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cAudioManager::SetupSuspectLastSeenReport()
|
|
|
|
{
|
|
|
|
CVehicle *veh;
|
|
|
|
uint8 color1;
|
|
|
|
int32 main_color;
|
|
|
|
int32 sample;
|
|
|
|
|
|
|
|
int32 color_pre_modifier;
|
|
|
|
int32 color_post_modifier;
|
|
|
|
|
|
|
|
const int32 gCarColourTable[][3] = {
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLACK, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_WHITE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_BRIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, SFX_POLICE_RADIO_GREY},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_RED, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_ORANGE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_YELLOW, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_GREEN, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_BLUE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_BLUE},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, SFX_POLICE_RADIO_GREY},
|
|
|
|
#else
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_PURPLE, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#else
|
|
|
|
{TOTAL_AUDIO_SAMPLES, SFX_POLICE_RADIO_SILVER, TOTAL_AUDIO_SAMPLES},
|
|
|
|
#endif
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_LIGHT, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES},
|
|
|
|
{SFX_POLICE_RADIO_DARK, TOTAL_AUDIO_SAMPLES, TOTAL_AUDIO_SAMPLES}
|
|
|
|
};
|
|
|
|
|
|
|
|
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE) {
|
|
|
|
veh = FindPlayerVehicle();
|
|
|
|
if (veh != nil) {
|
|
|
|
if (60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
|
|
|
|
color1 = veh->m_currentColour1;
|
|
|
|
if (color1 >= ARRAY_SIZE(gCarColourTable)) {
|
|
|
|
debug("\n *** UNKNOWN CAR COLOUR %d *** ", color1);
|
|
|
|
} else {
|
|
|
|
main_color = gCarColourTable[color1][1];
|
|
|
|
color_pre_modifier = gCarColourTable[color1][0];
|
|
|
|
color_post_modifier = gCarColourTable[color1][2];
|
|
|
|
switch (veh->m_modelIndex) {
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_COLUMB:
|
|
|
|
main_color = SFX_POLICE_RADIO_BLUE;
|
|
|
|
color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
#endif
|
|
|
|
case MI_LANDSTAL:
|
|
|
|
case MI_BLISTA: sample = SFX_POLICE_RADIO_CRUISER; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_YARDIE:
|
|
|
|
color_pre_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
main_color = SFX_POLICE_RADIO_RED;
|
|
|
|
color_post_modifier = SFX_POLICE_RADIO_YELLOW;
|
|
|
|
sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
|
|
|
|
case MI_DIABLOS:
|
|
|
|
main_color = SFX_POLICE_RADIO_BLACK;
|
|
|
|
#endif
|
|
|
|
case MI_IDAHO:
|
|
|
|
case MI_STALLION: sample = SFX_POLICE_RADIO_CONVERTIBLE; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_YAKUZA:
|
|
|
|
color_pre_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
main_color = SFX_POLICE_RADIO_SILVER;
|
|
|
|
color_post_modifier = SFX_POLICE_RADIO_RED;
|
|
|
|
#endif
|
|
|
|
case MI_STINGER:
|
|
|
|
case MI_INFERNUS:
|
|
|
|
case MI_CHEETAH:
|
|
|
|
case MI_BANSHEE: sample = SFX_POLICE_RADIO_SPORTS_CAR; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_MAFIA:
|
|
|
|
color_pre_modifier = color_post_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
main_color = SFX_POLICE_RADIO_GREY;
|
|
|
|
case MI_KURUMA:
|
|
|
|
#endif
|
|
|
|
case MI_PEREN:
|
|
|
|
case MI_SENTINEL:
|
|
|
|
case MI_FBICAR: sample = SFX_POLICE_RADIO_SALOON; break;
|
|
|
|
case MI_PATRIOT:
|
|
|
|
case MI_BOBCAT: sample = SFX_POLICE_RADIO_PICKUP; break;
|
|
|
|
case MI_FIRETRUCK: sample = SFX_POLICE_RADIO_FIRE_TRUCK; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_LINERUN:
|
|
|
|
case MI_FLATBED:
|
|
|
|
#endif
|
|
|
|
case MI_TRASH:
|
|
|
|
case MI_BARRACKS: sample = SFX_POLICE_RADIO_TRUCK; break;
|
|
|
|
case MI_STRETCH: sample = SFX_POLICE_RADIO_LIMO; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_CORPSE:
|
|
|
|
#endif
|
|
|
|
case MI_MANANA:
|
|
|
|
case MI_ESPERANT: sample = SFX_POLICE_RADIO_2_DOOR; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_HOODS:
|
|
|
|
color_pre_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
main_color = SFX_POLICE_RADIO_BLUE;
|
|
|
|
color_post_modifier = SFX_POLICE_RADIO_GREEN;
|
|
|
|
case MI_BELLYUP:
|
|
|
|
case MI_YANKEE:
|
|
|
|
case MI_TOYZ:
|
|
|
|
case MI_MRWONGS:
|
|
|
|
case MI_PANLANT:
|
|
|
|
#endif
|
|
|
|
case MI_PONY:
|
|
|
|
case MI_MULE:
|
|
|
|
case MI_MOONBEAM:
|
|
|
|
case MI_ENFORCER:
|
|
|
|
case MI_SECURICA:
|
|
|
|
case MI_RUMPO: sample = SFX_POLICE_RADIO_VAN; break;
|
|
|
|
case MI_AMBULAN: sample = SFX_POLICE_RADIO_AMBULANCE; break;
|
|
|
|
case MI_TAXI:
|
|
|
|
case MI_CABBIE:
|
|
|
|
case MI_BORGNINE: sample = SFX_POLICE_RADIO_TAXI; break;
|
|
|
|
case MI_MRWHOOP:
|
|
|
|
sample = SFX_POLICE_RADIO_ICE_CREAM_VAN;
|
|
|
|
break;
|
|
|
|
case MI_BFINJECT: sample = SFX_POLICE_RADIO_BUGGY; break;
|
|
|
|
case MI_POLICE: sample = SFX_POLICE_RADIO_POLICE_CAR; break;
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
case MI_SPEEDER:
|
|
|
|
case MI_REEFER:
|
|
|
|
case MI_GHOST:
|
|
|
|
#endif
|
|
|
|
case MI_PREDATOR: sample = SFX_POLICE_RADIO_BOAT; break;
|
|
|
|
case MI_BUS:
|
|
|
|
case MI_COACH: sample = SFX_POLICE_RADIO_BUS; break;
|
|
|
|
case MI_RHINO:
|
|
|
|
sample = SFX_POLICE_RADIO_TANK;
|
|
|
|
main_color = TOTAL_AUDIO_SAMPLES;
|
|
|
|
color_post_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
break;
|
|
|
|
case MI_TRAIN:
|
|
|
|
sample = SFX_POLICE_RADIO_SUBWAY_CAR;
|
|
|
|
main_color = TOTAL_AUDIO_SAMPLES;
|
|
|
|
color_post_modifier = TOTAL_AUDIO_SAMPLES;
|
|
|
|
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
debug("\n *** UNKNOWN CAR MODEL INDEX %d *** ", veh->m_modelIndex);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
|
|
|
if (m_anRandomTable[3] % 2)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
|
|
|
|
#ifdef FIX_BUGS
|
|
|
|
if (main_color == SFX_POLICE_RADIO_ORANGE && color_pre_modifier == TOTAL_AUDIO_SAMPLES)
|
|
|
|
#else
|
|
|
|
if (main_color == SFX_POLICE_RADIO_ORANGE)
|
|
|
|
#endif
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_AN);
|
|
|
|
else
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_IN_A);
|
|
|
|
if (color_pre_modifier != TOTAL_AUDIO_SAMPLES)
|
|
|
|
m_sPoliceRadioQueue.Add(color_pre_modifier);
|
|
|
|
if (main_color != TOTAL_AUDIO_SAMPLES)
|
|
|
|
m_sPoliceRadioQueue.Add(main_color);
|
|
|
|
if (color_post_modifier != TOTAL_AUDIO_SAMPLES)
|
|
|
|
m_sPoliceRadioQueue.Add(color_post_modifier);
|
|
|
|
m_sPoliceRadioQueue.Add(sample);
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else if (60 - m_sPoliceRadioQueue.policeChannelTimer > 4) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_ON_FOOT);
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[0] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
cAudioManager::ReportCrime(int32 type, const CVector *pos)
|
|
|
|
{
|
|
|
|
int32 lastCrime = ARRAY_SIZE(m_sPoliceRadioQueue.crimes);
|
|
|
|
if (m_bIsInitialised && MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 &&
|
|
|
|
(type > CRIME_NONE || type < NUM_CRIME_TYPES) && m_FrameCounter >= gMinTimeToNextReport[type]) {
|
|
|
|
for (int32 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
|
|
|
|
if (m_sPoliceRadioQueue.crimes[i].type) {
|
|
|
|
if (m_sPoliceRadioQueue.crimes[i].type == type) {
|
|
|
|
m_sPoliceRadioQueue.crimes[i].position = *pos;
|
|
|
|
m_sPoliceRadioQueue.crimes[i].timer = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
lastCrime = i;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (lastCrime < ARRAY_SIZE(m_sPoliceRadioQueue.crimes)) {
|
|
|
|
m_sPoliceRadioQueue.crimes[lastCrime].type = type;
|
|
|
|
m_sPoliceRadioQueue.crimes[lastCrime].position = *pos;
|
|
|
|
m_sPoliceRadioQueue.crimes[lastCrime].timer = 0;
|
|
|
|
gMinTimeToNextReport[type] = m_FrameCounter + 500;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cAudioManager::PlaySuspectLastSeen(float x, float y, float z)
|
|
|
|
{
|
|
|
|
int16 audioZone;
|
|
|
|
CZone *zone;
|
|
|
|
float rangeX;
|
|
|
|
float rangeY;
|
|
|
|
float halfX;
|
|
|
|
float halfY;
|
|
|
|
float quarterX;
|
|
|
|
float quarterY;
|
|
|
|
int32 sample;
|
|
|
|
bool processed = false;
|
|
|
|
CVector vec = CVector(x, y, z);
|
|
|
|
|
|
|
|
if (!m_bIsInitialised) return;
|
|
|
|
|
|
|
|
if (MusicManager.m_nMusicMode != MUSICMODE_CUTSCENE && 60 - m_sPoliceRadioQueue.policeChannelTimer > 9) {
|
|
|
|
audioZone = CTheZones::FindAudioZone(&vec);
|
|
|
|
if (audioZone >= 0 && audioZone < NUMAUDIOZONES) {
|
|
|
|
zone = &CTheZones::ZoneArray[CTheZones::AudioZoneArray[audioZone]];
|
|
|
|
for (int i = 0; i < NUMAUDIOZONES; i++) {
|
|
|
|
if (strcmp(zone->name, ZoneSfx[i].m_aName) == 0) {
|
|
|
|
sample = ZoneSfx[i].m_nSampleIndex;
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[4] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_SUSPECT);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_POLICE_RADIO_LAST_SEEN);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_IN);
|
|
|
|
if (sample == SFX_POLICE_RADIO_SHORESIDE_VALE &&
|
|
|
|
(strcmp(zone->name, SubZo2Label) == 0 ||
|
|
|
|
strcmp(zone->name, SubZo3Label) == 0)) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_NORTH);
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_EAST);
|
|
|
|
} else {
|
|
|
|
rangeX = zone->maxx - zone->minx;
|
|
|
|
rangeY = zone->maxy - zone->miny;
|
|
|
|
halfX = 0.5f * rangeX + zone->minx;
|
|
|
|
halfY = 0.5f * rangeY + zone->miny;
|
|
|
|
quarterX = 0.25f * rangeX;
|
|
|
|
quarterY = 0.25f * rangeY;
|
|
|
|
|
|
|
|
if (vec.y > halfY + quarterY) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_NORTH);
|
|
|
|
processed = true;
|
|
|
|
} else if (vec.y < halfY - quarterY) {
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_SOUTH);
|
|
|
|
processed = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (vec.x > halfX + quarterX)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_EAST);
|
|
|
|
else if (vec.x < halfX - quarterX)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_WEST);
|
|
|
|
else if (!processed)
|
|
|
|
m_sPoliceRadioQueue.Add(SFX_CENTRAL);
|
|
|
|
}
|
|
|
|
m_sPoliceRadioQueue.Add(sample);
|
|
|
|
m_sPoliceRadioQueue.Add(m_anRandomTable[2] % 3 + SFX_POLICE_RADIO_MESSAGE_NOISE_1);
|
|
|
|
m_sPoliceRadioQueue.Add(TOTAL_AUDIO_SAMPLES);
|
|
|
|
gSpecialSuspectLastSeenReport = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cAudioManager::AgeCrimes()
|
|
|
|
{
|
|
|
|
for (uint8 i = 0; i < ARRAY_SIZE(m_sPoliceRadioQueue.crimes); i++) {
|
|
|
|
if (m_sPoliceRadioQueue.crimes[i].type != CRIME_NONE) {
|
|
|
|
if (++m_sPoliceRadioQueue.crimes[i].timer > 1500) m_sPoliceRadioQueue.crimes[i].type = CRIME_NONE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
STARTPATCHES
|
|
|
|
InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
|
|
|
|
InjectHook(0x57F060, &cAudioManager::DoPoliceRadioCrackle, PATCH_JUMP);
|
|
|
|
InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP);
|
|
|
|
InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP);
|
|
|
|
InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP);
|
|
|
|
InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP);
|
|
|
|
InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP);
|
|
|
|
InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP);
|
|
|
|
InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP);
|
|
|
|
InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP);
|
|
|
|
InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP);
|
|
|
|
InjectHook(0x57F5B0, &cAudioManager::SetupCrimeReport, PATCH_JUMP);
|
|
|
|
InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP);
|
|
|
|
ENDPATCHES
|