re3/src/core/TimeStep.h

11 lines
185 B
C
Raw Normal View History

2020-03-13 20:46:59 +00:00
#pragma once
// Pretty sure this class is not used by the game
class CTimeStep
{
public:
2020-04-17 05:54:14 +00:00
static float ms_fTimeScale;
static float ms_fFramesPerUpdate;
static float ms_fTimeStep;
2020-03-13 20:50:23 +00:00
};