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re3/src/PCSave.h

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C
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#pragma once
class C_PcSave
{
public:
2019-06-16 22:16:38 +00:00
static void SetSaveDirectory(const char *path);
};
extern wchar *GetNameOfSavedGame(int counter);
extern wchar *GetSavedGameDateAndTime(int counter);
extern int *Slots;
extern int *SlotFileName;
extern int *SlotSaveDate;