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re3/src/objects/CutsceneHead.h

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2019-05-15 14:52:37 +00:00
#pragma once
#include "CutsceneObject.h"
class CCutsceneHead : public CCutsceneObject
{
public:
RwFrame *m_pHeadNode;
CCutsceneHead(CObject *obj);
void CreateRwObject(void);
void DeleteRwObject(void);
void ProcessControl(void);
void Render(void);
void PlayAnimation(const char *animName);
2019-05-15 14:52:37 +00:00
};
static_assert(sizeof(CCutsceneHead) == 0x19C, "CCutsceneHead: error");