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re3/src/entities/Automobile.h

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#pragma once
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#include "DamageManager.h"
#include "Door.h"
#include "RwHelper.h"
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#include "Vehicle.h"
class CAutomobile : public CVehicle
{
public:
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// 0x288
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CDamageManager m_DamageManager;
CDoor m_aDoors[6];
RwFrame *m_apModelNodes[20];
uint8 stuff1[160];
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float m_afWheelSuspDist[4];
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uint8 stuff2[44];
float m_afWheelRotation[4];
uint8 stuff3[200];
float m_fCarGunLR;
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uint8 stuff4[13];
uint8 m_nDriveWheelsOnGround;
uint8 stuff5[22];
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CAutomobile(int, uint8);
CAutomobile* ctor(int, uint8);
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void SetDoorDamage(int32, uint32, bool); /* TODO: eDoors */
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void SetPanelDamage(int32, uint32, bool); /* TODO: ePanels */
void SetBumperDamage(int32, uint32, bool); /* TODO: ePanels */
void dtor() { this->CAutomobile::~CAutomobile(); }
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};
static_assert(sizeof(CAutomobile) == 0x5A8, "CAutomobile: error");
static_assert(offsetof(CAutomobile, m_afWheelSuspDist) == 0x46C, "CAutomobile: error");