2019-05-30 19:24:47 +00:00
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#pragma once
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2020-03-28 14:02:44 +00:00
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#define WATERCANNON_GRAVITY (0.009f)
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#define WATERCANNON_LIFETIME (150)
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2019-09-24 11:33:16 +00:00
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class CWaterCannon
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2019-05-30 19:24:47 +00:00
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{
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public:
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2020-03-28 14:02:44 +00:00
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enum
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{
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NUM_SEGMENTPOINTS = 16,
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};
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2019-09-24 11:33:16 +00:00
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int32 m_nId;
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2020-03-28 14:02:44 +00:00
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int16 m_nCur;
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uint32 m_nTimeCreated;
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CVector m_avecPos[NUM_SEGMENTPOINTS];
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CVector m_avecVelocity[NUM_SEGMENTPOINTS];
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bool m_abUsed[NUM_SEGMENTPOINTS];
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void Init(void);
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void Update_OncePerFrame(int16 index);
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void Update_NewInput(CVector *pos, CVector *dir);
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void Render(void);
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void PushPeds(void);
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2019-10-12 22:35:01 +00:00
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};
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2020-05-10 15:49:33 +00:00
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VALIDATE_SIZE(CWaterCannon, 412);
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2019-09-24 11:33:16 +00:00
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2019-10-12 22:35:01 +00:00
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class CWaterCannons
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{
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public:
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2020-03-28 14:02:44 +00:00
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static CWaterCannon aCannons[NUM_WATERCANNONS];
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static void Init(void);
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2019-07-26 12:27:13 +00:00
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static void UpdateOne(uint32 id, CVector *pos, CVector *dir);
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2020-03-28 14:02:44 +00:00
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static void Update();
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2019-05-30 19:24:47 +00:00
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static void Render(void);
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2020-03-28 14:02:44 +00:00
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};
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