2019-07-27 18:28:18 +00:00
|
|
|
#pragma once
|
|
|
|
#include "common.h"
|
|
|
|
#include "config.h"
|
|
|
|
|
|
|
|
enum {
|
|
|
|
CARGEN_MAXACTUALLIMIT = 100
|
|
|
|
};
|
|
|
|
|
|
|
|
class CCarGenerator
|
|
|
|
{
|
|
|
|
int32 m_nModelIndex;
|
|
|
|
CVector m_vecPos;
|
|
|
|
float m_fAngle;
|
|
|
|
int16 m_nColor1;
|
|
|
|
int16 m_nColor2;
|
|
|
|
uint8 m_bForceSpawn;
|
|
|
|
uint8 m_nAlarm;
|
|
|
|
uint8 m_nDoorlock;
|
|
|
|
int16 m_nMinDelay;
|
|
|
|
int16 m_nMaxDelay;
|
|
|
|
uint32 m_nTimer;
|
|
|
|
int32 m_nVehicleHandle;
|
|
|
|
uint16 m_nUsesRemaining;
|
|
|
|
bool m_bIsBlocking;
|
|
|
|
public:
|
|
|
|
void SwitchOff();
|
|
|
|
void SwitchOn();
|
|
|
|
uint32 CalcNextGen();
|
|
|
|
void DoInternalProcessing();
|
|
|
|
void Process();
|
|
|
|
void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
|
2020-05-11 22:59:35 +00:00
|
|
|
bool CheckForBlockage(int32 mi);
|
2020-07-05 20:45:09 +00:00
|
|
|
bool CheckIfWithinRangeOfAnyPlayers();
|
2019-07-27 18:28:18 +00:00
|
|
|
void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; }
|
|
|
|
};
|
|
|
|
|
|
|
|
class CTheCarGenerators
|
|
|
|
{
|
|
|
|
public:
|
2020-04-14 10:08:03 +00:00
|
|
|
static uint8 ProcessCounter;
|
|
|
|
static uint32 NumOfCarGenerators;
|
|
|
|
static CCarGenerator CarGeneratorArray[NUM_CARGENS];
|
|
|
|
static uint8 GenerateEvenIfPlayerIsCloseCounter;
|
|
|
|
static uint32 CurrentActiveCount;
|
2019-07-27 18:28:18 +00:00
|
|
|
|
|
|
|
static void Process();
|
|
|
|
static int32 CreateCarGenerator(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
|
|
|
|
static void Init();
|
|
|
|
static void SaveAllCarGenerators(uint8 *, uint32 *);
|
|
|
|
static void LoadAllCarGenerators(uint8 *, uint32);
|
|
|
|
};
|