stage bugfix
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@ -34,6 +34,11 @@ class GameContainer extends Component {
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this.setState({stage: stage, isLocked: !this.state.isLocked});
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}
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componentWillReceiveProps() {
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if(!this.state.isLocked)
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this.setState({stage: 1});
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}
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render() {
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return (
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<div>
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